Sideboard

Artifact (1)

Instant (2)


Norin is bored. So he came up with this deck to include fun interactions with his unique abilities.

  1. Norin the Wary + Soul's Attendant or any other one of his sisters (Soul Warden and Auriok Champion) allows you to gain tons of life.

  2. Ajani's Pridemate + Norin the Wary + Soul's Attendant (or any other sister). Norin helps make his bodybuilding mate's stature absolutely huge.

  3. Genesis Chamber + Norin the Wary . Norin is very kind-hearted and likes to give everyone lots of myrs, (though he always seems to get more).

  4. Genesis Chamber + Norin the Wary + Soul's Attendant (or any other sister). Combo 3 plus too much life for your opponents to deal with.

  5. Champion of the Parish + Norin the Wary . Like his mate Ajani's Pridemate Norin likes to make the parish champion massive as well.

  6. Norin the Wary + Purphoros, God of the Forge . Don't play with the fire in Purphoros' forge, a valuable lesson that Norin constantly ignores while reining fire and brimstone upon his opponents.

Other cards in the deck:

Ranger of Eos: Allows you to search for Norin the Wary, Soul's Attendant and Soul Warden, or Champion of the Parish. This allows you to combo off earlier.

Lightning Helix: More life gain for Ajani's Pridemate with removal attached,

Path to Exile: Deals with those annoying problematic creatures like Voice of Resurgence and Celestial Colinade that the helix can't hit.

The Sideboard:

Auriok Champion: Gains you life and avoids alot of removal. This is always sided in against burn and any other deck running a lot of red or black removal like Jund and Grixis Control.

Blood Moon: Punishes any 3+ color deck with greedy mana bases and it also stops manlands like Celestial Colonnade.

Pithing Needle: Takes care of annoying planeswalkers, Birthing Pod and Splinter Twin. I'm thinking about running more.

Proclamation of Rebirth. Late game card advantage against control decks. Enough said.

Rest in Peace: Punishes graveyard decks like Reanimator and Living End.

Shatterstorm: Kills affinity.

Wear / Tear: Takes card of any annoying artifacts or enchantments such as: Birthing Pod, Torpor Orb, Some Affinity win cons, Daybreak Coronet. These are just a few of the targets of Wear / Tear.

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Date added 9 years
Last updated 9 years
Key combos
Legality

This deck is Modern legal.

Rarity (main - side)

2 - 2 Mythic Rares

27 - 7 Rares

15 - 6 Uncommons

8 - 0 Commons

Cards 60
Avg. CMC 1.82
Tokens Myr 1/1 C
Folders gain me some life
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