Thanks for the suggestions. Love keeping my noodle going. lol
September 25, 2014 11:39 a.m.
Wafflehead_Man says... #3
Enter the Infinite can be pretty damn game ending with Omniscience .
You might also consider Temporal Mastery to combo with Mystical Tutor .
September 26, 2014 8:50 p.m.
i have been thinking about Enter the Infinite since i made this deck. I have it... its just that it would be such a dead drop if i didnt have my general out.
I recently have been playing alot of games with this deck and i like the fact that you dont have to turn huge spells for it to be good. I mean.... its troll when you get a Time Stretch off a Narset trigger but getting small value adds up.
I also have Temporal Mastery . I played it in my Niv mizet deck but i feel like the card is alittle lack luster. Most of the time it will be a 7 drop Time Warp .
Thanks for the suggestions! keep them comming. XD
September 26, 2014 10:29 p.m.
top deck filters:Ponder Scroll Rack Sensei's Divining Top Brainstorm
Then you play Omniscience and Enter the Infinite and cast your entire library twice using Past in Flames then you Grapeshot for 200
4:16 https://www.youtube.com/watch?v=NlmEflWgBuw Loading Ready Run Friday Nights: Clanmanders
I don't think Past in Flames combo works here, but it is funny. Thanks Cameron Lauder.
October 3, 2014 3:52 p.m.
can I suggest, Jokulhaups , Mana Drain or Invoke Prejudice , and always Divine Intervention if you are playing white
October 5, 2014 5:36 p.m.
I have in the past had Jokulhaups in the deck. The only problem is they are dead cards before i can play Narset, Enlightened Master . Having more than acouple really puts me behind.
Mana Drain is obviously an amazing cards and should be played in every blue deck. But the price is alittle high for me atm. I could finish the entire deck with the cost of this one card. ( but yes, eventually i would like one.)
While Invoke Prejudice is great, I dont think i can purchase this card ether due to its price. Although, I dont know if i would want to. Narset is a 3 color general so that still leaves a huge window to people casting their spells. And on the other hand... they shouldnt be able to cast them anyway if i get narset out. But the main reason it isnt in here is price. If i was rich i would probably throw it in just for the lol's.
I've never seen Divine Intervention before. Its quiet silly. I think i would rather not draw a game for 8 mana, if it stays in play for 2 turns.
As for Enter the Infinite and using that combo... I have the card, and i did think it would be hilarious to pull it off but if i have Omniscience in play i more than likely won already. Having a 12 drop card having to be played with a 10 drop card is alittle too much even if it does win you the game. If you draw an Enter the Infinite on turn 3 there is nothing you can do with this card unless you draw manipulation before you hit 6 mana... that is if you get to six mana with a 12 drop in your hand.
I truely did enjoy the suggestions though! They were much more high end then most suggestions are.... which is nice.
If anyone has any other suggestions, whether they are expensive or not, you are more then welcome to throw your ideas at me. +1 If you like the deck please and thanky!
October 5, 2014 6:39 p.m.
PlattBonnay says... #10
Why play Absorb over Render Silent ? Is the 3 life really that important?
October 11, 2014 9:41 a.m.
Yes it means the world to me. lol
jk. I just like the absorb art and i already had one. I can easily pick up a Render Silent though. Good idea. XD
Upvote if you like please! I would like to keep this deck the top of the Narset bandwagon. /choo choo
October 11, 2014 10:41 a.m.
PlattBonnay says... #12
Also, Im seeing that you don't have a bunch of cards that are more or less considered staples in Narset at this point. Enter the Infinite is the main one I think is missing, but you also don't have very many "extra combat phase" cards to really abuse Narset's triggered ability. Illusionist's Gambit , Relentless Assault , Savage Beating , Seize the Day , Waves of Aggression , World at War . Also, Generator Servant is good to ramp into Narset and give her haste. Long-Term Plans is a good way to get something you need into Narset's range, and Soothsaying is a really good way to manipulate your draws and set up for Narset. A turn 1 Soothsaying is very very powerful. Finally, I feel like Cataclysm would be far better than Supreme Verdict since it would let Narset survive.
October 11, 2014 11:21 a.m.
PlattBonnay says... #13
Steel of the Godhead would be great on Narset as another source of unblockable, and Elspeth, Knight-Errant I think would be another good addition to give her flying and makes her an actually relevant threat.
October 11, 2014 11:23 a.m.
I had steel of the godhead in my Bruna deck that i took apart. Its a great aura, the only problem is that if Narset isnt out the card doesnt do anything for me. If she is out i would rather draw a different card than that.
Everyone likes Enter the Infinite in narset deck due to the combo that it can produce. But for me i dont really get it. If i play Armageddon while she is out, i straight up win. That is only 4 mana. Enter the Infinite is a 12 drop that needs setup in order to work. People seem to think that because it becomes more playable that it is an amazing card. Its a straight up dead card unless you have Omniscience out.
Illusionist's Gambit doesnt give you an extra combat step. It has to be cast on an opponents turn.
Again... all of the second combat step cards are only good if you have narset out. You cant put all your hopes on one creature. I do have Strionic Resonator and Aurelia, the Warleader . I am also considering putting in Seize the Day because i have it. But having too many of these cards makes your deck unplayable till turn 6.
More often then not i am casting Supreme Verdict when Narset, Enlightened Master before she is cast or when she is already dead. I also get Darksteel Plate multiple ways so it doesnt bother me. Cataclysm leaves a creature for them to block with.
The tutors that you listed arent bad but i already have quiet alot of them. i may add them in the future.
Generator Servant is also a maybe. Like the card though.
October 11, 2014 11:57 a.m.
PlattBonnay says... #15
You keep saying "Its only good if Narset is out"...I think you are missing the point of her. The point of her is to get her out and trigger her. She's like Zur. The whole point of her is to ramp into her and trigger her. Exactly what are you doing if you're not casting her? Killing people with your flying 3/4 and 4/6? Attacking with creatures that aren't always creatures? Doing non-utility things with your utility creatures? Stalling the game with removal spells? (the last one seems like the only viable option)
Also...what decks are you playing that Armageddon wins games for you? I think you are overestimating it. Because sure, its powerful, but any top tier EDH decks can either survive it or will be able to counteract it (either with counter magic or something else).
October 11, 2014 1:03 p.m.
lol Im not exactly sure why you are trying to make me sound like i dont know what I'm talking about. I am simply stating my opinion as to how my deck is comprised. And i have tried many of the cards you previously mentioned. I have tested this deck ever since Narset, Enlightened Master was spoiled against the highest competitive decks in edh. This was the first Narset deck on tapped out and I have been updating it ever since its creation. I quickly found out that you cant just chuck every huge spell into a deck and scream yolo.
What do you mean by "doing not utility things with my utility creatures?" You think Im trying to win by swinging a Consecrated Sphinx at someone? No, I want to draw cards like every other semi decent player in magic. The 3/4 flyer that you mentioned which I presume is Aurelia, the Warleader , attacks twice along with every other creature I control. I have plenty of equipment to make her swing for far more then 6 each turn. That means i have multiple Narset, Enlightened Master triggers each turn rather than relying on drawing an extra combat step card and i have an additional damage source. Having multiples of those cards would leave you with nothing to do but wait till turn 6 and hoping for the best.
When i am not casting my general I am countering what other people have to play in order to provide a safe environment for when I do cast my general. If i cant counter it then i am going to board wipe. The other cards in my deck ether synergize with Narset, Enlightened Master or hinder my opponents from doing anything.
Everyone in my playgroup knows that if i cast Narset, Enlightened Master , I have a high chance of winning the game that turn or the next. It doesnt matter how quickly i ramp to her if she is just going to get countered or killed. I have a friend that plays Zur the Enchanter and he got him out on turn 2. I still used Force of Will to counter it. I have plenty of artifact ramp that makes my general a threat before turn 6 but that doesnt mean I want a 12 drop as my second draw. You are more then welcome to build your own Narset deck that runs only cards that are 6 drops and up and test it out for yourself. I already have a large amount of spells that are high in mana cost. Im not throwing in another just to try and do a combo that takes time to setup.
And you are trying to tell me that if a Armageddon resolves, most decks are able to survive? How is that so when I'm able to cast Time Stretch for free. I would have already board wiped before they have anything to deal with narset or have her equipped so she cant die to normal damage or pro color. 0 land and no board state makes it alittle difficult to respond to anything.
I assure you that i have spent far more time strategizing my own deck than you have. Im not even saying that my way of building this deck is better than any other way. It is optimized against my play group, and I choose to play cards I like. If you cant suggest any more cards without trying to make me look bad then you can choose to berate another persons deck.
I wouldnt go on one of your decks and tell you the way you are building this deck is bad so please dont do that to me.
No deck is perfect and suggestions are still welcomed as long as you arent saying them in a mean way.
October 11, 2014 3:54 p.m.
Thanks, I have spent alot of time on it. Im glad you like it.
October 13, 2014 9:30 p.m.
The_smiling_one says... #19
I love this deck! By far my most favorite commander. I do have one question for you however. What do you suggest against edict effects or Thraximundar ?
October 20, 2014 5:22 p.m.
Mostly counter spells. If those resolve there are ways to recover but it definitely slows down the deck. Plus i have a decent amount of creature removal in order to deal with threats like that.
October 20, 2014 10:07 p.m.
Sometimes i have Leyline of Sanctity in play which prevents cards like Chainer's Edict .
October 20, 2014 10:08 p.m.
I love Narset as a commander and I wanted to recommend Keranos, God of Storms . I found it as a way to draw out more cards and as a way to deal out damage. I could also use some input on my deck if you wouldn't mind. It's called Narset is Insane
October 21, 2014 11:16 p.m.
Flash is great, the only problem is that people in my playgroup hate on this deck and they will hold their counter spells whether i have Vedalken Orrery or not. And I already have Leyline of Anticipation so to me it seems like alittle overkill. But thank you, it was a good suggestion. If you have any more i would be more then welcome to at least think about them.
November 5, 2014 3:08 a.m.
Youngster_Joey says... #25
Fair Enough. My play group banned narset 2 days after she was spoiled when we all showed up with narset decks and none of us had fun.
I imagine you considered Condemn? the negative being its reactive in a proactive deck. The deck looks fine either way
Komamura says... #1
At one point i had Crucible of Worlds and Mind Unbound in the deck. I like them both but idk if its worth the 3 mana to get my lands back when i already cast stuff for free and as for the Mind Unbound i think its alittle slow. ( good card though.. i have it in another deck.)
Pull from Eternity is actually a card i might play. I dont have any graveyard interaction as atm though.
September 25, 2014 11:26 a.m.