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Dimir Unblockable

Unknown

FrostyTurtle


Rogue/Unblockable deck with emphasis on equipment to stay in and hit hard during late game. Dimir Infiltrator is my deck-winning card due to it's versatility in both being unblockable and Transmute ability allowing me to search for an Isochron Scepter and/or Go for the Throat / Doom Blade . Speaking of which, I have 3 and 1, respectively, in order to adequately deal with any artifact creatures that come my way. Sword of Light and Shadow is, essentially, my biggest defense in the fact that it provides life regen and lets me bring a creature out of my graveyard and back to my hand ( Dimir Infiltrator after casting his Transmute). Invisible Stalker in order to ensure I am able to equip my sword (and Umezawa's Jitte ) and equipping Cloak and Dagger for the added +2/+0. Inkfathom Infiltrator is heavily under valued, considering how awesome she can be. She's never going to be a blocker, so pump her and send her to reign destruction (Also a Cloak and Dagger target) along with Oona's Blackguard allowing my Rogues to come into play with a +1/+1. Talrand, Sky Summoner for obvious chumpchowder and with the added benefit of using the 2/2 Drakes as flyers and attackers when/if the opportunity presents itself. Thassa, God of the Sea to ensure anything I send is unblockable, example: Drakes or Oona's Blackguard . Not to mention, the Scry prior to upkeep draw is ridiculously delicious!

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Date added 10 years
Last updated 3 years
Legality

This deck is Unknown legal.

Rarity (main - side)

7 - 0 Mythic Rares

10 - 0 Rares

21 - 0 Uncommons

15 - 0 Commons

Cards 63
Avg. CMC 2.32
Tokens Drake 2/2 U
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