Maybeboard

Artifact (1)


Using a combination of coin flips, extra combats, and making things unblockable, our goal is to flip as many coins as possible and swing in for that sweet commander damage as many times as possible. It's unreliable but could be some silly fun. This is in-progress deck that I've yet to put together, any advice would be appreciated.

Fun fact: a coin toss is closer to 51/49 odds, and has a slightly greater chance of landing with the same face up as when it was tossed. (Or so said my 11th grade science teacher.)

Suggestions

Updates Add

Comments

97% Casual

Competitive