56 Terrible cards and 4 Manamorphose

Modern* Peanut3965

SCORE: 80 | 86 COMMENTS | 15521 VIEWS | IN 16 FOLDERS


Peanut3965 says... #1

Thanks guys! =P

April 12, 2014 10:40 p.m.

paperhead says... #2

Solid. +1
I have a storm deck without blue in it, so I may be wrong about this, but I think I would swap out Serum Visions for Brainstorm . Otherwise, this looks amazing.

April 13, 2014 6:48 a.m.

Peanut3965 says... #3

I got so excited when you linked that, but its not modern legal :( thanks tho =P

April 13, 2014 7:28 a.m.

ElPared says... #4

Very cool deck, I'm always a fan of storm, but I have one important comment/question:

You know Pyromancer Ascension copies don't add to your storm count or double up your storms, right? I mean, the deck still works without the ascensions, but storm only triggers when cast from your hand and ascension copies aren't cast, just put on the stack, so they don't add to storm count which counts cast spells only.

maybe I'm missing something. I think Strionic Resonator can double your storm by copying the first spell's storm trigger though. That might be fun

April 14, 2014 3:24 a.m.

Peanut3965 says... #6

Yea I've been meaning to change that, at FNM there was a rather large discussion about my storm deck (that i wasn't a part of funnily enough lol) about the ascension trigger and your right it doesn't copy the Storm trigger, the ascension is there purely to get more out of our draw and ritual spells than it is to get more out of the Grapeshot .

and yea Strionic Resonator seems like it would work like that =P

April 14, 2014 3:41 a.m.

ElPared says... #7

I figured that's what it was for, but I had to ask. I hate to be "that guy" but things like that need to be pointed out ;)

April 14, 2014 9:55 p.m.

Peanut3965 says... #8

All cool mang

April 14, 2014 10:44 p.m.

Overfluff says... #9

Once it comes out maybe you could play Temple of Epiphany ? It's still a dual land but also smooths out your draws and helps with mulligans

April 16, 2014 6:40 p.m.

Khaotica says... #10

Overfluff modern decks don't like Temples as much because of them being forced to enter tapped; this can lead to you being essentially manascrewed for a turn when you really need the mana/prevents many turn one plays.

April 20, 2014 3:29 p.m.

Peanut3965 says... #11

Hey guys, i was wondering....

Say I have a Goblin Electromancer out on the field and i play a 2 cost instant spell like Pyretic Ritual . the goblin reduces its cost, does this mean Spell Snare can still counter/target it, or is the Goblin Electromancer effect ignored in this situation?

Thanks for the confirmation in advance!

April 21, 2014 8:15 a.m.

Khaotica says... #12

Goblin Electromancer and all similar effects only reduce the cost to play the card; they don't reduce CMC, because the spell (Pyretic in this case) still has a mana cost of 2, you're just 'cheating' around that, so Spell Snare and similar effects still work against it.

April 21, 2014 9:10 a.m.

Peanut3965 says... #13

thanks! :)

April 21, 2014 9:12 a.m.

brokendwarf says... #14

This deck. I like this deck.

I decided to playtest it. On turn 3 I had Goblin Electromancer out, Pyromancer Ascension active, Past in Flames active, and a 22 storm count with 18 floating red mana and still a mass amount of spells to cast (one of them Grapeshot ).

+1

April 22, 2014 10:49 a.m.

Peanut3965 says... #15

thanks for the play testing! unfortunately I don't get to play it a whole lot so being able to hear how it goes for others is really nice!

April 22, 2014 11:11 a.m.

Peanut3965 says... #16

Thanks for the play testing, I dont get to play this deck much, so being able to hear how others go with it is really nice!


Considering the Splinter Twin & Deceiver Exarch combo, in place of Empty the Warrens , Defense Grid and Echoing Truth and moving 1 of the empty the warrens to the mainboard.

Thoughts? do you guys thing that this makes the sideboard options too weak 2nd/3rd game? or is it an improvement?

April 22, 2014 11:14 a.m.

I think I like Faithless Looting over Desperate Ravings , as it synergizes better with Ascension and allows you to choose your discards rather than discard what could be a vital dig spell or similar.

You can also afford to cut the Pyromancer's Swath as it isn't really necessary when you go off and only really slows you down. The fourth Goblin Electromancer isn't necessary either as drawing multiples is never useful. I would replace those two cards with lands, as you always want to draw 2-3+ lands and 16 lands is not enough to guarantee that.

Finally, I would mainboard some number of Lightning Bolt , as you want to be able to slow down Zoo or Affinity decks in the maindeck. The Peer Through Depths might be able to go, as they are by far your weakest dig spells.

April 23, 2014 11:45 a.m.

MindAblaze says... #18

I noticed from your description you were looking at Faithless Looting vs Desperate Ravings and from your list it looks like you chose Desperate Ravings . What made the final difference?

Also, I guess based on that choice and the fact you don't need to interact with others much Izzet Charm wouldn't be useful?

April 23, 2014 11:52 a.m.

MindAblaze says... #19

hah. ninja'd

April 23, 2014 11:53 a.m.

Peanut3965 says... #20

Yea ill be running faithless looting tomorrow at fnm and to see how it performs and make a final cut based on that (ill alternate every now and again to get a better feel). the thought behind the desperate ravings to begin with was that it's just a way to net more cards. as opposed to exchanging the cards in my hand. so far the random discard hasn't hurt me at all. but with all things "random" it does not mean that it never will =P

The land have yet to be a problem and am pretty comfortable with the 16 considering how much of the deck i see within the first few turns. i agree with the Pyromancer's Swath tho, it was just a 60th card sort of thing.

the Peer Through Depths have done amazingly and have gotten me out of plenty of tights spots when trying to go off the only problem i have with them is that i cant pick up the goblins or the enchantments. if only there was a nice tutor i could use =P

im thinking if i cut a goblin and the swath i could prob mainboard 2 bolts. and if i cut the 2 peer's i could fit the 4..

April 23, 2014 12:08 p.m.

Peanut3965 says... #21

that being said about the goblins tho. they are pretty huge when they hit the board for me. having one turn 2-3 pretty much guarantees me going off, the same with Pyromaster Ascension

April 23, 2014 12:10 p.m.

Peanut3965 says... #22

sorry but no the Izzet Charm isnt all that usefull in this deck =P I've seen other R/U decks use them tho, like a few of the Splinter Twin decks.

April 23, 2014 12:13 p.m.

MindAblaze says... #23

I just saw it as an additional, more expensive looter, with the upside of being a counter or removal if needed...but it's not really important what they're doing for the most part.

April 23, 2014 12:15 p.m.

brokendwarf says... #24

The only relevant tutor I found was Muddle the Mixture , but I feel like that involves too much time to do.

April 23, 2014 12:23 p.m.

Peanut3965 says... #25

wow yea i didn't even think about the looting part of it LOL! yea. it does allot of things well. but its not the best at any of it. its hard to say why i shouldn't put it in there other than like the most basic of arguments like. why charm over lightning bolt, or faithless looting .. so on..lol..

I think ultimately... the fact it costs 2, and the cost cant be reduced for us. that it does not make the cut. anything that costs 2 or more that cant be reduced for us is a win con or a is massive deal in this deck (Pyromancer Ascension & Goblin Electromancer )

But yea that was a decent suggestion! actulally made me think real hard like =P

April 23, 2014 12:27 p.m.

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