Purpose

You may have obviously seen that this deck is definitely not legal in any format but i wanted to see if i could make a deck so 60 cards (not using take out if not playing ante) that had as close to 100 percent win-rate as possible assuming your opponent did not at all intervene on your turn. I challenge those reading to make a deck with this same goal and see how close we can get to making a deck with 100% winrate

The Strategy

Insane deck That wins 93% of the time in my trials (test it out in play tester if your doubtful) The strategy to win the game is simple. mulligan until you get a hand with a wheel effect and some leftover mana after casting this your goal is to eventually draw into laboratory Maniac and then Demonic consultation naming a card not in your deck and exiling your library. Lastly use one of many draw effects to have decked yourself out and win the game. This deck is actually extremely fun to play against yourself as sometimes its a fun puzzle to try and figure out how best to move forward in winning turn 1.

A couple of important things to keep in mind if you only have 1 ancestral recall in hand at the start I found it to be fairly risky to keep that hand and rely on that draw. If you have excess mana at any given point while wheeling through your deck try to cast lab man if you have him to set up your combo for later. Otherwise it is still very effective to build up your mana base before getting lab man, consultation, and a draw spell.

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Revision 1 See all

(2 years ago)

-4 Laboratory Maniac main
-4 Serum Powder main
+4 Thassa's Oracle main
+4 Yawgmoth's Will main
Date added 7 years
Last updated 2 years
Legality

This deck is Casual legal.

Rarity (main - side)

8 - 0 Mythic Rares

32 - 0 Rares

8 - 0 Uncommons

12 - 0 Commons

Cards 60
Avg. CMC 1.87
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