This is a creature HEAVY deck. Do not let that dissuade you though. It is jam packed full of deathtouch and trust me; it will have your opponent scrambling. Basically it puts numbers out and it does so quite quickly. And once the numbers are out; midrange field clearing allows your pawns to overrun the opponent and win.
There are some fantastic combos but heres a good run-through.
Pharika's Chosen: A quick way to put a 1/1 deathtouch on the field and start the deterrence.
Ruthless Ripper
: Another cheap 1/1 deathtouch. This useful card can also be used as a 2/2 if power is needed and can flip for a sneak attack should they get bold enough to attack.
Heir of the Wilds
: A 2/2 deathtouch that can becomes a 3/3 when it attacks with ferocious - one of your mid game attacker.
Hornet Nest: A 0/2 defender to once again increase the ranks of deathtouch tokens.
Satyr Piper
: A nice little creature to force opponent creatures to block your deadly pawns. (Credit: JoshuaHxC)
Noble Quarry: Now a 1/1 for 3 mana seams useless. But if you turn this into a deathtouch creature or use it as a late game bestow for your tokens, its a master card for the deck.
Pharika, God of Affliction: Obviously this is THE card for this deck. It lets you recycle your graveyard into, you guessed it, more 1/1 deathtouch tokens! Plus, it only cost three and is indestructible. Its an all around win.
Agent of the Fates
: This 3/2 is going to be your combo card, or at least one of them thanks to its heroic to require enemy sacrifice. It will be your salvation to removing any indestructible or protection creatures.
Mortal's Resolve
: A nice instant to not only activate your
Agent of the Fates
but also make make him or any creature an indestructible killer.
Roar of Challenge
: This should really only be used if one of your creatures can activate ferocious. However, once it is activated, this will allow you to clear the entire battlefield and can be combined with just about any creature in the deck.
Sultai Runemark
: This is one of the greatest cards for this deck. So yay for FRF. Put this on the Noble Quarry and boom, its an epic field clearer. Place it on Hornet Nest and you have a much stronger defender to put more tokens out and one that has deathtouch. Put it on
Satyr Piper
and he can live long enough to activate his ability and trigger ferocious for
Heir of the Wilds
. Place it on
Agent of the Fates
and you have a 5/4 creature to activate
Heir of the Wilds
while causing a sacrifice. Likewise place it on
Heir of the Wilds
and you have 4/4 deathtouch creature that becomes 5/5 when it attacks!
Obelisk of Urd: I honestly love this card for any deck that involves tokens of any kind because it has convoke. In this deck you have some good options too. Either boost up all your snake tokens (most recommended) or boost up your Humans to make them powerhouses.
COMBOS:
Agent of the Fates
+
Mortal's Resolve
Heir of the Wilds
+
Sultai Runemark
Hornet Nest
+
Sultai Runemark
Heir of the Wilds
+
Satyr Piper
+
Sultai Runemark
Noble Quarry
+
Sultai Runemark
Agent of the Fates
+
Heir of the Wilds
+
Sultai Runemark
Noble Quarry
+
Pharika's Chosen
Obelisk of Urd
+
Pharika's Chosen
+
Pharika, God of Affliction
Obelisk of Urd + Ruthless Ripper + Heir of the Wilds + Agent of the Fates
Hope you guys like my deathtouch deterrent. Its a solid deck and should hold up. It might have some issue with aggro burn decks but other than that its a solid piece of poison.