Blightning: Burn and heavy discard. What's not to like?
Bump in the Night: 6 damage in this deck. Don't tie up your mana to cast it for either cost unless you fear graveyard hate.
Cackling Flames:I like to save it as a finisher, but it can also burn things bolt can't hit.
Distress: It's a catch all. Getting double black is pretty important, so I made it as easy as possible.
Duress: More targeted discard. Take the spells, kill the creatures.
Fireball: Often used as a finisher, but don't be afraid to use it as removal. Tons of mana allows this to do huge damage and split well.
Hymn to Tourach:One of the best cards ever. See bottom of the page.
Innocent Blood: I don't have any creatures? That's a shame.
Raven's Crime: Prevents stockpiling by your opponent. They are allowed one card a turn and that is ALL
Sign in Blood: Refuels after fending off the initial onslaught from your opponent. Can also burn them for the win.
Stab Wound:Either removal or a heavy drain each turn.
Swirling Sandstorm:Boardwipe that gets through even decently big butts. You can target yourself to trigger threshold if need be.
Syphon Life:This not only stabilizes, but also facilitates the slow drain. I included 2 to help stabilizing.
Terminate:Kills things, plan and simple.
Victim of Night:Kills most things.
Wrench Mind: Usually a Hymn to Tourach, but slightly more conditional. Nothing to worry about though.