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A deck that couldn't feed a family of four

Modern Budget Infinite Combo Mill UB (Dimir)

Seavywolf


Duskmantle Guildmage + Mindcrank = Win

Ideal game:

Turn 1: Play an Island tap for Thought Scour, draw for Dimir Signet

Turn 2: Play a Swamp tap all for Dimir Signet

Turn 3: Play an Island tap two for Duskmantle Guildmage and one to activate Dimir Signet and play Mindcrank

Turn 4: Activate Dimir Signet and tap one land for Duskmantle Guildmage's first ability and then either Duress or Thought Scour for the win

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Date added 10 years
Last updated 10 years
Legality

This deck is Modern legal.

Rarity (main - side)

12 - 0 Uncommons

25 - 0 Commons

Cards 60
Avg. CMC 1.78
Folders budget
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