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Enchantment (1)


The main idea of this deck is to get Maze's End out in the first 5 turns. Thus, to get out all of the 10 gates. You will have to use all the deathtouch creatures and all of the Riot Control , Fog, and Druid's Deliverance. If you fail at that, there is always Vraska the Unseen.

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Date added 10 years
Last updated 10 years
Legality

This deck is not Standard legal.

Rarity (main - side)

5 - 0 Mythic Rares

0 - 1 Rares

12 - 0 Uncommons

38 - 0 Commons

Cards 60
Avg. CMC 2.26
Tokens Assassin 1/1 B w/ Player Killer
Folders Gameday Decks
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