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A pathway to many abilities (2024) (WIP)

Commander / EDH* Counters Lifegain Multiplayer Tokens

Izzetaura


Sideboard


Maybeboard


I've been playing for years, but this is the first deck I'm really happy with. Still tinkering with parts here and there, but settled on focusing on activated abilities. Not being forced into a color lets me use any cards I want, and activated abilities allow for a lot of flexibility and different decisions during the game.

Main goals:

  • Get mana dorks out first

  • Try to maintain hand of 7, and/or keep playing 1 land per turn

  • Create creature tokens, and boost creatures with +1/+1 counters

  • Keep life up to around 40 if possible (through lifelink)

Combos:

Mana notes:

  • x14 forest symbols?

  • 4 each minimum basic lands: UGR (colors of all 1 drops)

Other notes:

  • Currently thinking of a way to counter trample without deathtouch, preferably something that adds mana or tokens in proportion to the incoming damage. Ideas: Flying w/lifelink? (buys time)

Scenario testing: (-=play from hand, +1d=draw, h=hand, m=mana)

Maximum hand size scenario (test)

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Comments

91% Casual

Competitive

Date added 7 months
Last updated 4 months
Legality

This deck is not Commander / EDH legal.

Rarity (main - side)

3 - 1 Mythic Rares

41 - 7 Rares

14 - 8 Uncommons

13 - 6 Commons

Cards 100
Avg. CMC 3.20
Tokens Ape 3/3 G, Centaur 3/3 G, Copy Clone, Faerie 1/1 U, Insect 1/1 G, Saproling 1/1 G, Squid 1/1 U, Squirrel 1/1 G, Warrior 1/1 W w/ Vigilance
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