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Standard* Aggro Midrange RBW (Mardu) Tribal

paulbmoore1980


This is a deck that I finished building once the Dragons of Tarkir cards were released. It's a sacrifice engine/semi-aggro type deck centered around the ability of Blood-Chin Fanatic . Bloodsoaked Champion attacks and is sac'd and brought back in the same turn. All other creatures (with the exception of Butcher of the Horde ) are warriors to take advantage of this ability. Blood-Chin Rager makes blocking difficult. Chief of the Edge pumps up of all my warriors. Zurgo Helmsmasher is a star here, as I can drop him turn 5, swing to deal 7 then pay 1B for Blood-Chin Fanatic to sac Zurgo to deal 7 more and gain 7...a 21 point life swing!!! Palace Siege pulls the creatures out of my graveyard and can also be used as a 2 life per turn clock. Utter End, Crackling Doom , and Hero's Downfall keep the board clear so attacks can get through. Butcher of the Horde fills the 4 drop slot and his sac ability synergizes well with Bloodsoaked Champion or warrior tokens that I get when I use Secure the Wastes. Typically I cast it for X on my opponents end step, and on my turn use all of my newly cast 1/1 warrior tokens to convoke for Obelisk of Urd, turning them into 3/3 tokens, and giving all my other warriors +2/+2. If you like the deck idea, please +1 and as always, if you have any suggestions on improvement I would love to hear it!

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Took 2nd place. I had to make some modifications to the deck due to some of the cards not showing up on time, however, I was quite pleased. 1st round went 2-0 against a 5 color Soulflayer/Chromanticore deck. First game was great, T1 swamp into Bloodsoaked Chamion T2 Temple of Silence into another Bloodsoaked Champion. T3 Mountain into Chief of the Edge and from there I just kept swinging until game over. 2nd game was longer. He got his Sylvan Caryatid up early and I didn't have anything to push through with until turn 5 Zurgo Helmsmasher. Did the 7 damage, then got hit with a Banishing Light. Soulflayer came out next turn, delved with Chromanticore. Thankfully, I was able to Crackling Doom it, and once my Utter End resolved on the Banishing Light, Zurgo was free and victory was at hand! 2nd round went 1-1-1 against Sultai Control. I got hit with everything from Ashiok, Nightmare Weaver to Kiora Crashing Wave, Ugin, the Spirit Dragon and Tasigur, the Golden Fang. Game 1 ran long and I only had 2 cards left in my library before I won. Game 2 I lost and Game 3 went to rounds and was a draw. 3rd round went 1-2 against Mono Green Devotion using manifest and Whisperwood Elemental. I fell behind in Game 1 and as a last ditch effort I pulled an end of turn Secure the Wastes for 6 1/1 warrior tokens. On my turn I used Descent of the Dragons to turn them into 4/4 red dragon tokens. Too little too late. He put monstrosity on his Polukranos, World Eater and killed 3 of the tokens. Game 2 I won fast. Bloodsoaked Champion into Chief of the Edge into another Chief of the Edge was just too nasty too fast. Game 3 he got me again. All in all I really like the deck. I didn't have Butcher of the Horde in the deck at the time, and I can tell you that there is a bit of tempo loss not having something in the 4 drop slot. Also, I am thinking about swapping out Descent of the Dragons for Obelisk of Urd. I feel that it will be a better synergy with the other warriors. I also found that around turn 5 I started running out of gas, so I am going to try running Damnable Pact to refill my hand late game. Worst case, I use it on my opponent as a black fireball.

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Date added 9 years
Last updated 8 years
Legality

This deck is not Standard legal.

Rarity (main - side)

1 - 0 Mythic Rares

25 - 0 Rares

18 - 0 Uncommons

7 - 0 Commons

Cards 60
Avg. CMC 2.44
Tokens Morph 2/2 C
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