+1 for creativity, this deck seems like so much fun to play I may have to just buy all the parts myself! only thing is I think Blood Seeker is much much better than Soul Warden in the deck, so maybe switch some of those.
June 3, 2014 11:19 a.m.
hyperlocke says... #3
@Saljen: Thanks for your suggestion, but to be honest, Heartless Summoning is pretty useless in here. I would have to take out Soul Warden , Suture Priest and Blood Artist . After that, only Massacre Wurm lets my opponent lose life. All so that I can cast the wurm earlier?
@ryancsaxe: Thanks, it really is fun to play. I tested it with Blood Seeker . It was more aggressive, but flat out lost if Ghostly Prison got destroyed and I didn't have something to destroy the tokens. Soul Warden allows me to survive at least one of those attacks, more if I control multiple Wardens.
June 3, 2014 1:23 p.m.
hyperlocke says... #5
@OpenFire: It's not in here because I want the tokens to die when I control Blood Artist . Also, Massacre Wurm doesn't make sense as a finisher without 10 or so tokens on my opponent's side.
Thanks for the suggestion!
June 24, 2014 6:17 a.m.
hyperlocke says... #7
@OpenFire: As said above, I like Ratchet Bomb better in this deck. It doesn't require two open mana to be activated. True, Engineered Explosives is faster, but I almost only wipe tokens. In the first two turns, there aren't that many, so I have enough time.
Thanks for you suggestion!
June 24, 2014 1:27 p.m.
I am very close to making a similar build because this deck just seems like so much fun. I just wish that the rules never changed about who owned tokens because then you could use Homeward Path to regain control of all the tokens you give your opponents at any time you want. That would have thrown this deck over the top!
June 24, 2014 1:42 p.m.
also I feel like one less Ghostly Prison and one more Crawlspace would be a bit better. Just because with crawlspace the tokens you give become very much useless, whereas ghostly prison they can still sort of be used. It's a subtle difference, but I think it would be a bit better gameplay.
June 24, 2014 1:44 p.m.
hyperlocke says... #10
@ryancsaxe: Yeah, when I set out to make this deck, I didn't realize that I don't own the tokens. I was very disappointed when I found out :)
Hmmm, interesting. I'm currently thinking about taking Crawlspace out and putting Propaganda in. Crawlspace is pretty useless if you control Ghostly Prison . And if they have enough mana to let more than one creature (their own big ones, not the tokens) attack, I would rather have another Prison than Crawlspace .
June 24, 2014 1:54 p.m.
Avacyn, Angel of Hope ? Cuz wat if they have a Supreme Verdict or another spell that says to destroy one or more things....
July 10, 2014 9:32 a.m.
hyperlocke says... #13
@GoblinBushwacker: Thanks!
@redben346: It's too expensive money and mana wise. Ideally, I can end the game turn 5 with Mogg Infestation or turn 6 with Massacre Wurm . When I drop Avacyn, Angel of Hope on turn 8, it doesn't really do much. Thanks for the suggestion!
July 10, 2014 10:51 a.m.
Vampire0940 says... #14
How about Juntu Stakes to make sure, that the enemy tokens cant attack ?
August 18, 2014 7:54 p.m.
hyperlocke says... #15
@Vampire0940: Hmm, that's an interesting one... I've thought about cutting Crawlspace for Propaganda to have another Ghostly Prison but I'll definitely test Juntu Stakes , first. Thanks for the suggestion!
August 18, 2014 8:28 p.m.
i really like this deck. i would suggest sideboarding Swan Song ?
September 15, 2014 6:38 a.m.
hyperlocke says... #18
@canpan: Swan Song does fit beautifully into the theme of the deck, doesn't it? My playgroup doesn't do sideboards for casual decks, though, so I would have to play it mainboard. I think I will test it over Alliance of Arms .
Cloudshift
is a big no. Firstly, Hunted Phantasm
would be the only viable target and I don't want to have 3 or 4 potentially dead cards in the deck.
Secondly, I want to attack with Hunted Phantasm
. The tokens require Suture Priest
and/or Blood Artist
to deal damage. If I don't have access to them (say Extirpate
or just bad luck), I need some other way to seal the game. 4 unblockable damage from the Phantasm usually do the trick.
Thanks for your suggestions!
September 16, 2014 8:12 a.m.
elkhunter99atlivedotcom says... #19
I like the idea of your deck... Pretty cool
February 9, 2015 4:19 a.m.
daengburapa says... #20
If the tokens you've given your opponents start to overwhelm you, you could also use Scouring Sands in place of or in addition to Zealous Persecution. You can use a colorless mana and get to scry 1 if you need it.
March 25, 2015 2:09 p.m.
hyperlocke says... #21
@daengburapa: I was just about tell you that this card would be great in here. Less restrictive (debatable, as I need Forbidden Orchard or City of Brass), Scry 1 and the fact that I don't really care about Zealous Persecution boosting my creatures. Then I saw that it's sorcery speed.
The tokens don't overwhelm me as long as I control Ghostly Prison or Silent Arbiter. If my opponent can destroy them, he will do it at the end of my turn or in his turn, so I have to be able to destroy the tokens instantly. Sadly, Scouring Sands can't provide that.
Thanks for your suggestion!
March 25, 2015 5:29 p.m.
Koalamaster123 says... #22
Circle of Flame would protect you from the 1/1's.
March 25, 2015 5:34 p.m.
hyperlocke says... #23
@Koalamaster123: Oops, completely forgot your comment... Yes, it would protect me from the tokens, but it also gives my opponents an out. I want the tokens to accumulate to kill them when I control Blood Artist or Massacre Wurm. After playing the first match against this deck and understanding my strategy, my opponents would just attack me with the tokens to get rid of them.
Thanks for the suggestion!
April 18, 2015 7:01 a.m.
Could add in Illness in the Ranks. Would kill the tokens as well as preventing them from being used against them. Granted, it'd require one of the 'damage when things died' to be out, but I still feel it'd be useful to at least consider.
May 6, 2015 12:06 p.m.
hyperlocke says... #25
@showda: I considered it and don't run it for the reason you mentioned: I need to control Blood Artist, or the tokens I give my opponent are just "wasted". Also, Massacre Wurm doesn't make much sense as a finisher without a few tokens in play.
Thanks for the suggestion!
Saljen says... #1
Heartless Summoning would work really well in here if you removed the soul sisters aspect.
June 2, 2014 11:52 p.m.