Essentially, the deck mana ramps into massive evolve creatures.
I will format this section better at a later time.
Records:Izzet Control 2-1
Full Card Explanation:
Cloudfin Raptor - arguably the best card in standard. Turn 1 drop, evolves from literally any creature except another 0/1 Cloudfin. Lack of flying in the meta gives this great potential in early, mid, and late game due to evolve.
Elusive Krasis
- Potentially being removed. Great for evolving other creatures, and easily evolved due to 0 power. Unblockable gives great lethal kill. Combined with Renegade Krasis, the play order sometimes causes one or the other to miss evolve however.
Elvish Mystic - Straight mana ramp and evolve that turn 1 cloudfin.
Fathom Mage
- Draw power to the max. So easy to evolve. Just added him thanks to Ultimaodin and I love it.
Horizon Chimera - So much draw power in the deck, and catches the opponent off guard with a flash creature without Prophet.
Sylvan Caryatid - Mana ramp, defense, triggers evolves, hexproof. This card does it all and only costs 2 mana!
Kalonian Hydra - If this drops with 2+ evolve creatures on field, it's pretty much game over. Trample and double all the counters on everything? Insane win condition.
Master Biomancer - I just love this guy. Makes it so much harder to kill my Prophets or other essential creatures when they are weak.
Nylea, God of the Hunt
- Great way to finish off with lethal damage after board is built. Hate having two ever. Trample <33
Prophet of Kruphix - Originally tried to make deck without Prophet. After feedback and observing other decks, I tried the deck with one, then two, then four. This is so strong, and with the extra draw power, I always have stuff to play until they die.
Renegade Krasis - 3/2 is a little rough to evolve, but after Master Biomancer is down, this evolves with everything. All creatures getting an extra counter per evolve per Renegade? Wicked.
Vorel of the Hull Clade - Double counters. Only 2 due to legendary status. IT DOUBLES COUNTERS. Did I mention this DOUBLES counters? What does this deck do? Make counters? Why would doubling counters help?
Aqueous Form - It helps with the draw power cards, but I really might drop this. Need to playtest against more decks first.
Bident of Thassa - Only one for same reason as Nylea. Never want two. More draw power. Without draw power, Prophet fails.
Bred for the Hunt - No idea how I missed this card when I built the deck. Saw it after reading feedback and immediately put it in. Cheaper Bident essentially. Love it.
Lands. Dropped Nykthos since I dropped most of my mana sinks except the Mistcutter in sideboard.
MAYBEBOARD/SIDEBOARD
Mistcutter Hydra
- Use against heavy counterspell decks or monoblue.
Simic Charm - Great counterplay, rather have draw power or creature in main board though.
Simic Manipulator - Good, but I think it slows me down. Not sure.
Zameck Guildmage - Just removed this from deck today. It's good for another mana sink and draw power, but is pretty slow.
Fade into Antiquity
- self explanatory
Plummet
- Haven't tested this yet. Sideboard from Ultimaodin
Witchstalker
- Skeptical, but after using it and bashing a control deck in the face after dropping it turn 3, this is here to stay.