Came 2nd in pod of 6. I wanted to draft something that wasn't green, black or white for a change and pack 1 contained
Quicksmith Spy
. So I started off blue, continuing with Aether Swooper and
Merchant's Dockhand
, so from early on it was going to be artifacts. Ended up with 3
Sweatworks Brawler
s, which works out great for curving swoopers into brawlers. The aim was to go aggro using card draw to fuel the late game with a subtheme of maximising evasion with
Wind Drake
and Long-Finned Skywhale. Didn't get much in the way of good removal.
Round #1 vs RB 2/1. Game #1 got out fast for turn 6 win. Game #2 Ended up durdling while opponent had Gifted Aetherborn to gain life then block along with
Midnight Entourage
, while I coudl ping in the sky. At 7 mana I removed the entourage with
Universal Solvent
to push through attacks. Over extended slightly while attacking. Got killed with counter attack and charged
Consulate Turret
. Could have won if I hadn't over extended the turn before. Opponent had creatures, but I was pumping them out faster to overwhelm.
Round #2 vs RW 2/0. First game got out fast for quick win again. Game #2 started off racing until we ended up with about half our life then board stalled. Opponent had 2 wheelsmith renegades and Bomat Courier, but I had more creatures including
Watchful Automaton
and
Quicksmith Spy
on
Universal Solvent
, the scry then draw from which was increasing my creature count until opponent swung in, but couldn't put enough damage through.
Round #3 vs RG 0/2. First game was very close. I was 1 turn away from wining with Long-Finned Skywhale in the air; had Aether Swooper and Salivating Gremlins to block 2 creatures, but opponent cast Invigorated Rampage to push through damage. Game #2 started off fast with Bomat Courier exiling a couple of cards then board stalled. Lost my best creatures to Prey Upon and
Nature's Way
leaving me with underpowered creatures. Dead draws from Bomat Courier and
Implement of Examination
didn't help. In hindsight I probably should have boarded in a second
Ice Over
for game #2.
This deck seems to be better than my first UB draft in Kaladesh (Kaladesh Draft 1/1/1), but suffers from the same issue of lack of good removal - both being creature heavy. For fun I tested this deck out against my Ather Revolt BW draft deck (Aether Revolt First Draft 3/0) and it lost, so I played it again, and again, until it lost 8 times in a row... Then I gave up.