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Affinity for Recursion

Casual Affinity

HubukiKai


Sideboard

Land (12)

Artifact (1)


My artifact deck, this was one of the first I built after coming back to magic. It features Skullclamp so it is of course illegal everywhere, but it is super fun to play. There are a lot of really tricky combos you can pull off, including a few infinities (but my group doesn't allow me use them). It's tuned for multiplayer use, so avoids the all out suicide stuff like Arcbound Ravager. Best I've ever done with it so far has been 18 power of critters on the field on turn 2.

Springleaf Drum is really an all star in this deck; artifact land, drum, Ornithopter, Frogmite is a very common turn1 play, into a Master of Etherium and Myr Enforcer or worse turn 2. Then you get into recursive shenanigans with Myr Retrievers and the fun really starts. The deck can do a lot of things- all out aggro, combo finish, draw lots of cards, but has 2 big weaknesses. One, it can't gain life, which can be bad in multiplayer as it comes out of the gate so fast it draws a lot of hate, and 2 there are no instant speed anythings in the deck, so it has no surprises. It is pretty resilient against control simply by virtue of being super fast and then having lots of graveyard recursion.

The one- and two-ofs are simply for fun, they mix the deck up a bit and when you start recursing Myr Retrievers via Skullclamp you usually draw them anyway. I keep a set of basic lands around to swap in just in case I need to de-power the deck. The Ethersworn Canonists were an attempt to fight control, but I found the Etherium Sculptors sped it up enough that it didn't really matter.

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Date added 12 years
Last updated 12 years
Legality

This deck is Casual legal.

Rarity (main - side)

1 - 1 Mythic Rares

4 - 5 Rares

27 - 0 Uncommons

28 - 0 Commons

Cards 60
Avg. CMC 2.61
Tokens Myr 1/1 C
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