This deck is made to be a pure mid-range deck with commander damage as the main win condition.

Mainly, the goal with the deck is to get Zurgo Helmsmasher out and focus on individuals one at a time. There is other good stuff in here such as Avacyn, Angel of Hope to force people to deal with. There are not many creatures in the deck overall, but the ones which are played typically make a significant impact on the game.

Sunforger is meant to be a key cog in this machine as it can grab most of the instant's. I would welcome suggestions for stronger spells here, as most of the options currently are spot removal/minimal impact.

I want to be the focus of the game with the deck.

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Date added 10 years
Last updated 5 years
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

10 - 0 Mythic Rares

44 - 0 Rares

24 - 0 Uncommons

8 - 0 Commons

Cards 100
Avg. CMC 3.03
Tokens Human 2/2 G, Treasure, Wolf 2/2 G
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