This is a Noble deck. If you don't know the format, google is your friend, or this deck will explain it:
Noble* graft
SCORE: 225 |
716 COMMENTS |
59451 VIEWS
| IN 56 FOLDERS
I started this deck with the combo : Alpha Authority
+
Madcap Skills
. This combo make a one of your creature unblockable, hexproof and +3/+0. Then, i just add a lot of aura that can boost a single creature that will be my noble.
Noble :
Firedrinker Satyr
Unco : Alpha Authority
Other creature : if my noble die and i can't bring it back, my plan B is
Kird Ape
Other Aura :
Ancestral Mask : Boost the creature for all the other aura
Dust Corona
: +2/+0 for R
Forced Adaptation : Boost over time. Make the game be winnable after few turns even if it's aggro
Furor of the Bitten
: +2/+2 for R. You have to attack each turns, but... in an aggro deck, this is what you'll do anyway
Spider Umbra
: Protect your creature and boost it in the same time
Taste for Mayhem
: +2/+0 until all your enchantment are in play. Then, it comes +4/+0 (for R)
Ranger's Guile : Not an enchantment, but can be very usefull to protect the noble from the opponent.
I put more Mountain cause i need to play my noble or
Kird Ape
as soon as possible. If there's no creature in play, i can't play my auras.
Suggestion, feedback and vote (+1) are welcome. Thx! :D