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Aggro R/W Dino [WIP for RIX]

Standard* Aggro Tribal

eaglewyng


Sideboard


How can I make this aggro deck pack more of a punch in RIX? Should I focus more on enrage? I am very open to any suggestions!

This is a Red/White Standard Dinosaur aggro deck that I'm working on.

Otepec Huntmaster and Kinjalli's Caller should reduce the mana cost for casting creatures, which I'm relying on to get the Charging Monstrosaur and Thrash of Raptors out as quick as possible.This also makes a bit of an artificial Mana curve for the deck. Since it is very likely to get one of these cards in either my first hand or mulligan, I am subtracting one from my mana calculations after turn two for dino cards.

Rampaging Ferocidon just got banned, so I'm replacing it with another Imperial Aerosaur and Territorial Hammerskull for now. Any ideas of better or more efficient replacements for it?

Burning Sun's Avatar is a great creature and is also a removal spell when it comes out, so I replaced two of my Charging Monstrosaur with it in the main deck. I'm looking at maybe replacing it with one or more of the Elder Dinosaurs in RIX.

I put Forsake the Worldly on the sideboard because it will help with decks that rely on enchantments (thanks to the suggestion by Hyperalgialysis).

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Revision 2 See all

(6 years ago)

+1 Inspiring Vantage main
-1 Relentless Raptor main
Date added 7 years
Last updated 6 years
Legality

This deck is not Standard legal.

Rarity (main - side)

8 - 0 Rares

18 - 4 Uncommons

13 - 11 Commons

Cards 60
Avg. CMC 3.03
Tokens Dinosaur 3/3 G w/ Trample
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