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All Glory be unto the Cromat

Commander / EDH

MuddyPaws


Maybeboard

Creature (1)


We Glorify Cromat because he was the strange and hard to Nail down. This deck is all about versatility in a large deck format. Why Cromat? Because 5 colors is a must in a versatility deck, He can be played faster than other 5c commanders, and he can be effectively voltron'd relatively easily. His 5 abilities are useful as well (flying, predmg combat destroy trick, regen, inefficient buff but helps for some extra cmdr dmg, and some self-evasion if people try to lock him down).

The primary way to win is through commander damage when Cromie is buffed by artifacts and enchantments. When Cromie has Chromanticore riding on his shoulders, he is a force to be reckoned with. The deck is also loaded with generally powerful cards such as 4 Bringers of the Dawn, 4 praetors, and tutors.

The idea behind this deck is the assumption that the more color demanding a card is, the more powerful it will be. Its power is offset by the casting cost difficulty, which this deck attempts to mitigate. I include many non-land ways to get the colors necessary such as 6 artifact rocks, 3 creatures, and 4 sorceries. This ramp also supports a higher curve. The big mammajammas that you choose to play are 100% customizable.

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Date added 7 years
Last updated 7 years
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

20 - 0 Mythic Rares

58 - 0 Rares

14 - 0 Uncommons

3 - 0 Commons

Cards 100
Avg. CMC 4.17
Tokens Beast 3/3 G
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