Deck has three win conditions.
First is a simple aggro with unblockable creatures. Not too interesting, or hard to disrupt, but it'll work. Creeping Tar Pit,
Dimir Infiltrator
, Inkfathom Infiltrator, and Invisible Stalker are the unblockable creatures.
Grand Architect
will boost all of these, if win con 2 wont work.
Second is a one turn kill. And it can go off turn 4. Second turn play Pili-Pala, third turn play
Grand Architect
, fourth turn turn pili-pala blue using the architect, then give your self infinite mana by taping the pili-pala with the architect to get 2 generic mana, spend that 2 generic mana to untap pili pala with it's ability and gain 1 colored mana. Repeat as needed. Then either transmute a
Perplex
to fetch a Blue Sun's Zenith, or just cast the zenith for upwards of 100 on the opponent.
Third is the same as two, except replace
Perplex
with
Dimir Infiltrator
and replace Blue Sun's Zenith with Comet Storm, this win con also applies to every other player, not just one. Win con two, will also do that, but it wont be one turn.
Mana Leak and Dismember are good utility cards. AEther Adept is a good creature if win con 2 wont go off.
Drowned Catacomb
and Creeping Tar Pit both help even out the mana for transmute and a couple cards.
As a side note, the mana curve shown on this site is wrong. Comet Storm has a CMC of 2 while not being cast, and Blue Sun's Zenith has a CMC of 3. Allowing them to be transmuted into. The site seems to treat X as 1, not 0 as it should be.