Allies of Kruphix (Competitive)

Modern* JLenzen

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derickmoore25 says... #1

i only have 1 real suggestion right now after a quick glance Join the Ranks instant speed and double triggers your ally effects on your opponents turn. Protection against 2 colors shuts down and protects against a lot of things plus provides blockers in emergencies or just outright wins the game with triggers.

January 5, 2015 12:49 p.m.

JLenzen says... #2

derickmoore25, I've tried the Join the Ranks before, and found it's underwhelming for what it's worth. To be fair, that was before I had AEther Vial, which means I can hold on to my mana until my opponents turn, which I couldn't afford to do before. I may give it another chance.

January 5, 2015 1 p.m.

derickmoore25 says... #3

Well with Harabaz Druid i've always had more mana then i could need. I figured it was the same for you.

January 5, 2015 5:05 p.m.

JLenzen says... #4

It is, until someone figures that out and kills your Harabaz Druid, which happens a lot. She's very vulnerable.

January 5, 2015 9:15 p.m.

derickmoore25 says... #5

If your having issues with creature destruction use Cloudshift or a different 1 mana protection card

January 6, 2015 1:47 a.m.

JLenzen says... #6

I've experimented with them all, Cloudshift, Momentary Blink, etc... what it comes down to is that over 50% of the time, I would rather draw another ally than a blink card. Especially with AEther Vial and Kabira Evangel, an instant speed ally can offer more protection than a blink. Ghost Way is the only one i'd consider because it triggers all the allies over again. The only problem with it is that the Jwari Shapeshifters have to have something on the battlefield to copy when they re-enter the battlefield, or else they're sacrificed.

Decks like this have to be able to stay ahead of any aggro my opponent can provide, which means card advantage and lots of creatures. Lead the Stampede is the best answer I've found to this, but for it to work well, I need to have as few non-creature cards as possible. If you have ideas for reliable card advantage that puts allies in my hand (that isn't Sea Gate Loremaster), I'm all ears.

January 6, 2015 5:05 p.m.

derickmoore25 says... #7

hmm ok maybe Abundance + Harmonize can net you creatures fast.

January 6, 2015 5:34 p.m.

JLenzen says... #8

Too much mana. In this format, 4 mana cards need to be either essential or game winning. Those can work if I get a druid out and keep it alive, but the deck needs to be more flexible than that. Lead the Stampede is only acceptable because it will either get me 2-4 allies instantly, (which I can then cast if I do happen to have a Harabaz Druid alive), or it will get rid of the lands that lie between me and the rest of my creatures.

January 6, 2015 6:31 p.m.

There was a Bant Ally deck in a PTQ a few years ago that actually placed relatively well. It used Rite of Replication as a 2-of that could easily win the game if used on an excavator.. Have you thought about using that?

February 7, 2015 8 p.m.

JLenzen says... #10

I have, i actually used it for a long time to great success. I replaced it with Deadeye Navigator fairly recently for a couple reasons. Lower CMC to cast, more useful if I don't have an Excavator on the battlefield, and can be fetched with Lead the Stampede. The downside is that Rite of Replication is an instant win (with a Halimar), whereas Deadeye Navigator is not. However, because the Navigator is more consistent, I decided he would fit the deck better for competitive modern.

February 7, 2015 9:07 p.m.

ChiefBell says... #11

I also have an allies deck, and I know that they're fantastic!

February 9, 2015 1:38 p.m.

derickmoore25 says... #12

What about using Jace, Architect of Thought It has a lot of surprising uses. He can weaken enemy attacks for +1, speed up your deck for -2, or get the biggest threat from you and the other plays deck and between his +1 and your allies he should be easy to ultimate.

February 9, 2015 4:03 p.m.

JLenzen says... #13

Hadn't thought about Jace, Architect of Thought, he might work well, though I'm hesitant with too many non-creatures. been thinking about Garruk, Caller of Beasts because he's Lead the Stampede on a stick. His -1 doesn't really get me anything, but his +1 is good enough. Obviously his ultimate would win me the game, but I don't think any respectable modern deck would let me get that far.

ChiefBell, I did not know that, I'll have to find that deck. Do you have any thoughts or balancing suggestions about my set-up?

February 9, 2015 9:43 p.m.

ChiefBell says... #14

Not particualrly. I run 4 PTE in mine.

February 10, 2015 5:09 a.m.

RoarMaster says... #15

I have some serious doubts about the claims made in the description, lol. I highly doubt that you regularly gain 70 life off the cleric.

As a side note I would consider Ancient Ziggurat for color smoothing.

February 11, 2015 2:02 a.m.

Femme_Fatale says... #16

Doubling Chant ... Doubling Chant!

I love Doubling Chant in my simic combo mill build. For allies, it presents insane conditions.

February 11, 2015 7:01 a.m.

JLenzen says... #17

RoarMaster Obviously it depends on the matchup. There's no way I get that much in a game against infect or burn (unless I can get a Deadeye Navigator out early with Harabaz Druid. However, my meta has a lot of midrange control decks. Against those I do normally gain 70 life or more. I've tried Ancient Ziggurat, but in this deck its just a bad Cavern of Souls. I would draw it too many times when I'm trying to get mana to cast a Lead the Stampede. That being said, it wouldn't be unreasonable to run one or two.

Femme_Fatale, I haven't experimented with Doubling chant yet, that would definitely be something to try. I do worry that it's only useful with good board position, and it's not a creature so it won't be fetched with Lead the Stampede, but I will try it out as soon as I can.

February 11, 2015 11:20 a.m.

Femme_Fatale says... #18

That is a problem, which is why my simic mill combo doesn't even become T3. It's just something to test, I found that it requires a much more controlly position.

February 11, 2015 12:17 p.m.

Ravock says... #19

Freed from the Real + Harabaz Druid is infinite mana. A lot can be done with infinite mana, Blue Sun's Zenith could help you draw your whole deck or kill your opponent. Door to Nothingness is possible, Worldspine Wurm, Mistcutter Hydra any big creature really. Blaze Red Sun's Zenith any zenith would be amazing. SO yeah, just a thought

February 12, 2015 7:04 p.m.

Ravock says... #20

Banefire, that can't be countered or prevented! Insta-Kill!!

February 12, 2015 7:06 p.m.

RoarMaster says... #21

No vial means you will get hosed by control more frequently in the early game. Food for thought.

Could add alt win con of Conspiracy and Turntimber Ranger.

Also, Blademaster is the best ally available, cutting him seems like a bad idea.

February 12, 2015 7:29 p.m.

JLenzen says... #22

RoarMaster Early game against control is definitely something I've thought about, its just going to have to be a test. In theory this works more cohesively, but in practice the Vial may still be better. I do still have Cavern of Souls for counter spells though, so I don't have to worry about that as much.

And while I agree the Kazandu Blademaster is without a doubt the most well-rounded ally, I'm shifting this deck to be more defensive and mana-based with Prophet of Kruphix. Since that's the case, Hada Freeblade will be a solid turn 1 play, and allow me to increase my ally count more effectively, while still giving me a large blocker.

Problem with Conspiracy + Turntimber Ranger or Turntimber Ranger + Xenograft is that its not actually an immediate win condition. Splinter Twin wins instantly because the tokens it creates have haste. I can make as many wolf-allies as I want, but if My opponent just plays Supreme Verdict on their next turn, I'm hosed. Additionally, I'll rarely have enough mana to play them both in the same turn, even with Harabaz Druid. (I've thought about that a lot)

February 12, 2015 8:24 p.m.

JLenzen says... #23

Ravock, Crab Umbra + Harabaz Druid is also infinite mana typically. If you want to make a deck like that I think it could really work, and I'd love to see it. However, that's not what this deck does, and if I try to spread it out too much, I lose all the consistency I've built up.

February 12, 2015 8:28 p.m.

sergiodelrio says... #24

February 13, 2015 3:12 a.m.

JLenzen says... #25

Yeah, you're definitely right. I think I'm going to keep it this way for now, since I'm trying to keep the pricing realistic (My cardshop allows some proxies in modern, but that's mostly the lands, and I'm a college student on a budget.) But Noble Hierarch would be better.

February 13, 2015 3:38 a.m.

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