Bonds of Fellowship

Commander / EDH* Phaetion

SCORE: 11 | 12 COMMENTS | 1829 VIEWS


Forkbeard says... #1

Awesome! Pretty exciting to finally have a worthy 5 colour Ally general. Deck looks great so far - A sub-blink strat will work wonders in here, good call on the Ghostway. As for a suggestion, Urza's Incubator would likely be a welcome addition if you can fit it in.

Cool deck, have a +1.

January 2, 2016 2:47 p.m.

Phaetion says... #2

Forkbeard: Thank you for the compliment! :D I remembered the Incubator as I looked for cards to build the deck, so thanks for the reminder. As for the sub-flicker strategy, it depends. Cloudshift could work, but I'm not feeling it for Deadeye Navigator. Conjurer's Closet] would be a bit slow. Flicker itself is too slow, but I could add Otherworldly Journey.

January 2, 2016 2:54 p.m.

you realize this deck will be illegal in commander right? you can only use cards that share a color with your commander. General tazri has colorless and white, so you can only use those colors.

January 5, 2016 10:01 a.m.

Phaetion says... #4

DreadlightGaming: Tazri is five colors. See the Fate Reforged Khans and try to use a similar argument. A general's (no pun intended...I should start saying commander in this case, do I?)color identity is determined by both the color of the card and its rules text (reminder text being an exception).

January 5, 2016 11:02 a.m.

CptCrumpet says... #5

Glad to see you've taken an interest in this commander. If this decklist becomes as detailed as your recent Kalemne deck then you can consider me a frequent visitor.

Also, here's a tax free +1.

January 6, 2016 2:55 p.m.

Xenograft seems bad to me here because you only have one non-ally creature. 5 mana make one guy an ally isn't great, especially if you don't have that one guy.

January 8, 2016 12:48 p.m.

Phaetion says... #7

InfiniteParadoX: Xenograft isn't just used to enable Restoration Angel. It's also meant to go infinite with Turntimber Ranger (and goes crazy with Grovetender Druids) if Conspiracy doesn't show up.

CptCrumpet: I'm working on a number of descriptions, but I'm also on a deckbuilding frenzy, which isn't going to slow down in the foreseeable future. But, I will definitely do a bit more work on the description (it's the hardest thing for me to do).

January 8, 2016 1:21 p.m. Edited.

Argy says... #8

I've now finalised my deck, with a LOT of help.

Check it out, if you like.

General Tazri's Allies

You get +1 from me because Allies have to stick together.

Death to all Eldrazi scum.

January 10, 2016 1:19 p.m.

lil_cheez says... #9

I think you could add some repeatable blinkable effects. Conjurer's Closet, Brago, King Eternal and Roon of the Hidden Realm come to my mind

April 21, 2017 7:44 p.m.

Phaetion says... #10

lil_cheez: I considered the Closet as I pulled the deck back together, and I felt that, for its effect, it was too slow. The blink effects in the deck are instant-speed, so I can better respond to my opponent's plays. Same goes with Brago and Roon, despite what extra utility they bring.

April 21, 2017 8:33 p.m.

tmccorm320 says... #11

Try to get your hands on Conspiracy. Do that with Turntimber Ranger and you've got an infinite combo.getting an ally gets you a wolf ally, which gets you another wolf ally, and it's just infinite wolves. pair that with the other rally/ally ETB effects you get and you're unstoppable.

April 26, 2017 8:15 p.m.

Phaetion says... #12

tmccorm320: I actually had Conspiracy and Xenograft in an older version. Here's why they didn't make it:

As I was rebuilding the deck, all of my creatures were Allies. There were no outliers this time. Only Turntimber Ranger produced a non-ally token, and thus the only non-ally in the deck. Because of that, both cards became dead weight most of the time, and there were other cards I wanted to run, so they were removed.

April 26, 2017 11:03 p.m.

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