Every battle has armies. Every army has soldiers. This is their story.

After not outright failing in the recent prerelease, I decided to take my ally deck to the next level. I plan on testing it out sometime soon to see how well it plays but I'm currently still in the planning stage.

The deck strategy is fairly simple: cast a lot of allies and reap the rewards.

Step 1: Summon some early game advantage through 1 and 2 drops. Step 2: Cast some allies to start the rally going. Step 3: Continue the beatdown while casting more allies. Remove and protect when necessary

During it's limited run I utilized landfall creatures, which did a lot of the legwork, but I decided to spin this deck more as a tribal deck while possibly creating a G/R landfall deck.

Fair warning, I am in no way an expert in anything other than edh so please excuse my ignorance in standard. If you see any glaring issues feel free to point them out. I promise not to be too disappointed in myself. Also may need some advice on cards from other standard viable sets.

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Date added 9 years
Last updated 9 years
Legality

This deck is not Standard legal.

Rarity (main - side)

3 - 0 Mythic Rares

11 - 0 Rares

17 - 0 Uncommons

13 - 0 Commons

Cards 60
Avg. CMC 2.73
Tokens Emblem Gideon, Ally of Zendikar, Knight Ally 2/2 W, Kor Ally 1/1 W
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