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Ally deck that can win without ever swinging any creatures. Obviously the point of this deck is to spawn as many allies as possible, at least once a turn to activate their rally abilities. Ondu Cleric will be the one giving you the most life, especially if you have more than one out there on the field. Drana's Emissary and Kalastria Healer will annoy your enemy and will become a huge nuisance as the game gets going as you gain 1 and they lose 1.

Kazandu Blademaster and Bloodbond Vampire will be the creatures that get buffed up and ideally swing with. They're also perfect to pair with Captain's Claws to spawn more allies and reactivate their rally abilities.Kazandu Blademaster paired with Brave the Elements, Lantern Scout and Captain's Claws will be a deadly combo.

Gideon, Ally of Zendikar is great because it allows you to spawn an ally every turn.Hagra Diabolist will come in great in the late game especially if you have a bunch of allies out. He's usually the knockout punch of this deck.

Cloudshift is in there to reactivate rally abilities. Condemn and Ultimate Price will remove threats on the field.

With Ally Encampment you can return allies to your hand then summon them again to reactivate rally if you don't have another ally to spawn. Blighted Steppe is there to gain even more health.

Gain a buttload of health while your opponent loses a buttload of health. Great for multiplayer, only downside is you get targeted. Upvotes and feedback are appreciated :)

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Date added 8 years
Last updated 8 years
Exclude colors URG
Legality

This deck is Modern legal.

Rarity (main - side)

1 - 0 Mythic Rares

10 - 2 Rares

24 - 3 Uncommons

14 - 10 Commons

Cards 62
Avg. CMC 2.55
Tokens Emblem Gideon, Ally of Zendikar, Knight Ally 2/2 W, Kor Ally 1/1 W
Folders possibles, Stuff to try to build , Idées, Modern Ally, Modern, Others' ideas
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