Alright Let's Start OOPS I WIN v2

Modern amazingdan

SCORE: 4 | 11 COMMENTS | 651 VIEWS


PsychoChikun says... #1

Wow, this is quite the deck. I haven't seen anything quite like it; how well does it perform?

Oh, and +1

September 18, 2016 8:20 p.m.

amazingdan says... #2

PsychoChikun Thank you for the upvote! This deck actually has a chance against most of the decks in the format right now, but it's fairly dependent on getting the hate cards for the matchup. It's hard to be consistent, but the deck is always a blast to play.

September 18, 2016 9:05 p.m.

Zatypoo2929 says... #3

I don't know... Offhand, Upheaval? Maybe Giant Growth?

September 19, 2016 5:03 p.m.

amazingdan says... #4

Zatypoo2929 Thanks for suggesting one card that isn't Modern legal and isn't in my colors and one card that has many direct upgrades and doesn't support the deck's theme at all. Really constructive criticism there. Thanks for the help!

September 19, 2016 9:19 p.m.

Zatypoo2929 says... #5

Ok, i'm sorry. are we even now?

(btw, the growth was to pump the nexus for faster wins, but i'm sorry if it wasn't well thought through)

September 20, 2016 6:48 p.m.

Zatypoo2929 says... #6

+1 for me being stupid

September 20, 2016 6:49 p.m.

amazingdan says... #7

Zatypoo2929 Looking back on what I did, I'm extremely sorry. That was an incredibly passive-aggressive thing to do. My bad.

September 20, 2016 9:57 p.m.

pandith says... #8

I think Wrath of God would be better for your Hail Mary kind of card, because Sunscour takes away your options to discard your cards for the other abilities you have available, and also WoG is cheaper to play.

I have a feeling that this deck can be disrupted very easily, and I feel like it doesn't really have a clear win condition. You don't have any creatures you can play and you don't have enough control cards that will help you stay alive long enough to do the things you want to do. I also think you should have more lands in this deck.

I'm not totally sure why you have Dryad Arbors in here when you don't even have a green spell to play. With what you are trying to accomplish you need to really be considerate with your mana base. Just because they are lands doesn't mean they are protected in anyway from being destroyed. I think you should focus on your lands working for you with your colors and you need to add in some small dudes to distract the opponent while you brew up your ultimate. Or try to control the opponent until the game becomes yours. B/W control is fairly effective.

With how you built this deck you're not giving yourself a lot of options to do anything else, and I think that will be your downfall when playing against other people.

September 22, 2016 11:22 p.m. Edited.

pandith says... #9

I guess looking more in depth in this deck I can see where you are going with it, but I feel like it's missing it's mark.

Also what about Mutavaults?

September 22, 2016 11:31 p.m.

Methylase says... #10

pandith summarized my thoughts exactly. Even with your removal suite I cannot see you lasting long against any tier 1-2 match-up, which are going to be frequent even at FNM. And a word for the wise: it is always to the advantage of the control player to be ahead on mana, even if only for the sake of bluffing. I would follow pandith's advice and shore-up the mana base first (Shambling Vent is rather good) and we can move on from there.

November 21, 2016 8:47 p.m.

Darth_Savage says... #11

I can understand that you don't want to cast anything in this deck, but I think there is one thing you need to cast and that is some form of card draw. Exiling cards from your hand to pay the cost is ok, if you have enough cards in your hand. I was playing something similar to this casually, but at a minimum Mishra's Bauble should be included, probably Howling Mine. I'd agree with pandith and Methylase that you need more land too, why not run Mirrorpool? You have plenty of colourless sources, more so if you swap Dryad Arbor for the already suggested Mutavault (good call!) and being able to copy Shining Shoal or Soul Spike could get you over the line... You may need to exile a card you actually want to play, so maybe Pull from Eternity, if you add some white sources? On the same basis, you may lose one of your lands to Ghost Quarter or Field of Ruin, it might make sense to have a Wastes if you want to stay colourless.

Hope this is of some help (shameless plug, my casual modern deck The best cost is free) and good luck with your brew. Have a +1 as looking at this gave me some extra ideas...

January 6, 2019 9:47 a.m.

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