Sideboard


Maybeboard

Artifact (2)

Instant (3)




Geared for Rotation

Welcome back, cxseals1337 here getting ready to bring you a new standard build. This format I will be bringing my usual favorite to the board; monster builds. In the past I have never been a fan of the mono green ramp builds and preferred to forgo power so that I could play removal and have interaction with my opponent, however with the return of the eldrazi to standard I feel more confidant in just going the straight monster path.


overveiw




Many of you have already seen Chris Brickey's list from the Atlanta open and will be able to draw similarities between the list and a large number of differences. One of the main differences in the decks is that the list I am presenting here takes advantage of the basic Wastes card printed in oath. Wastes are basic lands and as such they can be searched by Evolving Wilds, Explosive Vegetation, and Ruin in Their Wake . Ruin in Their Wake is a bad Rampant Growth just like how Stomping Ground is a bad Taiga; this is to say in formats that lack the "better card" another card that does virtually the same thing can become very viable for play. This is the main premise of the deck using evolving wilds to fetch out either the Wastes or the Forest on early turns and then play into Ruin in Their Wake followed by another acceleration card to ramp quickly into the large eldrazi cards such as Oblivion Sower and World Breaker as early as turn 4.


Pros and Cons




Sideboard


Some of the cards in this board are a bit strange so I'll take a moment to explain them.


Aligned Hedron Network- This is a format with quite a lot of colorless removal and this is one of a very few mass board wipes available to mono green. In all honesty this card has been widely looked over but it has quite a lot of potential both in standard and in the current modern format. The card is boarded in against the exact same deck, eldrazi. Why? because Ulamog, the Ceaseless Hunger is major problem in modern and in standard (there are more answers for him in standard). This card gives you a temporary reprieve from having your deck shredded by a single attack as well as causes your opponent to use other resources to destroy it such as using a World Breaker on it instead of a land. the other upside is that eldrazi effect only trigger on cast so while removing your opponent from a turn or two of combat has no repercussions for the player if and when they reenter the battlefield. another plus is that this is a 4 mana mass exile spell which has major relevance as it prevents the opponent from recycling World Breaker or casting a reanimation spell. the down side to this is that it also hits all of your win conditions save thought-knought seer and ugin the spirt dragon.


End bringer End bringer has shown up in various formats recently as a one of with interesting results and is a good pickup against decks with larger creatures or control match-ups making it a fairly versatile sideboard option.

Void Winnower Major hoser card, make note of you're opponents spell CMC during game 1 and then board accordingly with this card, most Abzan decks make good targets as well as the mirror match (stops them from casting everything but World Breaker)

Warping Wail Mostly used as a removal spell but its modes give it a great deal of versatility against decks like Bring to Light or See the Unwritten, also can be used as ramp or a blocker in a pinch.

Conclusion




As always Thank you for reading if you like the build please up-vote or leave a comment; if you want to see more deck techs or other builds check out my profile here leave me feed back or follow me on here for further updates and new stuff

Suggestions

Updates Add

Comments

Revision 4 See all

(8 years ago)

-3 Conduit of Ruin main
-2 Cranial Archive side
+1 Crumble to Dust side
+3 Dragonlord Atarka main
+1 Endbringer side
-3 Explosive Vegetation main
-2 Feed the Clan side
+4 Jaddi Offshoot side
+1 Kozilek's Return main
+1 Mountain main
+3 Natural Connection main
-1 Nissa's Pilgrimage main
-2 Plummet side
-1 Pulse of Murasa side
+4 Reality Smasher main
+2 Rending Volley side
+1 Roast side
-2 Sanctum of Ugin main
-3 Ugin, the Spirit Dragon main
-1 Ulamog, the Ceaseless Hunger main
and 21 other change(s)
Top Ranked
  • Achieved #12 position overall 8 years ago
Date added 8 years
Last updated 7 years
Legality

This deck is not Standard legal.

Rarity (main - side)

14 - 4 Mythic Rares

13 - 1 Rares

8 - 6 Uncommons

10 - 4 Commons

Cards 60
Avg. CMC 4.53
Tokens Ashaya, the Awoken World, Eldrazi Scion 1/1 C
Folders Playtesting, solid decks
Votes
Ignored suggestions
Shared with
Views