Overrun your enemy with a horde of gobbly gobbos. Create tokens, pump your horde to an INSANE amount of damage, and send your opponent into oblivion.
Shared Animosity is a highly underrated card that is the reason that you can beat multiple people at the same time in one glorious swing; but that isn't the only MVP in this deck, because this dek is filled with very critial pieces that makes this deck whole.
Goblin Piledriver has PROTECTION FROM BLUE?! On top of such an amazing trait, he gets +2/+0 for each other attacking goblin; and with how this deck works, his attack goes through the fucking roof!!! Especially due to the token generation through Krenko, Mob Boss. If you have Goblin Chieftain out already, you can tap Krenko for the tokens right away due to how Goblin Chieftains ability to grant all of your gobbos haste AND they get +1/+1. Now your tokens are 2/2 with haste. Don't give a shit about your tokens? Sacrifice the little bastards to shove a Goblin Grenade down your opponent's throat. One mana for 5 damage to any taregt and all I have to do is sacrifice a pissant token? Yes, please. I'll take four.
Lightning Bolt. 'Nuff said.
Warren Instigator's ability allows you to drop any 2 goblins from your hand onto the batliefield due to his double strike.
Legion Loyalist gives your gobbos first strike and trample as long as you attack with 2 or mor other creatures. Also, creature tokens can't block your this turn. Not too shabbo.
Foundry Street Denizen get's +1/+0 until the end of the turn for each red creature summoned that turn. Not exactly something to write home about, but it isn't weak; ESPECIALLY if you happen to get 60 tokens that turn. That'll be one swole little dude.
Want a specific goblin? Goblin Matron will get it for you. He's like Caretaker from The Longest Yard, but he get's you gobbos instead of shoes in cakes.
Goblin Guide is more dangerous than people realize. 1st turn 2/2 with haste which is 6 damage after 3 turns. It's drawback is that your opponent might get an extra land in hand, but you'll be fine. Goblin Guide is worth it. Trust me.
Tuktuk the Explorer is a 3 mana 1/1 which is kinf of a shit deal except you want him to die. That's right, this is premeditated death. You're going to murder Tuktuk the Explorer. It's okay, though, because you get Tuktuk the Returned to replace him and he's a 5/5.
I have 1 copy of Goblin Chainwhirler, because he can take care of all of the 1/1 tokens and/or the massive amount of 1/1, 2/1, and 3/1 creatures in modern. It also hits each other player and Plansewalkers he/she has.