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A deck playing into the Amass mechanic across sets. This leads to a high density of instant and sorcery cards, as well as the desire to recur some of the better amass payoffs (like Widespread Brutality) which require recurring instants or sorceries. To accommodate this, there is a spell-slinger theme in the deck, with some natural fits like Saruman, the White Hand, some auxiliary choices (like Invoke Calamity or Rowan, Scholar of Sparks  ), then two absolutely buck-wild cards I'd been looking for a home for in Magar of the Magic Strings and Myra the Magnificent (which also necessitated an Attraction Deck).

Putting this all together, between Saruman and Sauron's colors, and the deck landed in 4-color no-green. Cecily, Haunted Mage was a natural fit here, providing some built in card advantage and a way to get extra amass sorceries cast if my hand stays full enough (excellent, since some of the Amass cards are a bit heftier casting cost for their effects, as well as making Saruman the White easier to trigger). For her forever friend, that leaves both Wernog, Rider's Chaplain and Sophina, Spearsage Deserter as options. I grabbed both and can hypothetically play either.

Henrika Domnathi   - A slot that could very well get replaced as the deck plays, gets updates, and new sets come out. Henrika was a card I had in collection when building that seemed synergistic with Wernog specifically. As a cheap commander that mostly exists to provide a bit of value, Wernog would be easy to curve into Henrika for an easy early use of her "everyone sacrifice" trigger. Beyond that, she's really just a bit of value and "good stuff" I have fond memories of from standard.

Extus, Oriq Overlord  /Awaken the Blood Avatar   and Adventure Cards - These two sets of cards synergize nicely without eating up too much deck space. The adventure creatures provide bodies without lowering our count of instants and sorceries (for moooooost of the payoffs), and Awaken the Blood avatar can happily monetize those bodies into a big spell. If they've been milled or cast and died, on the other hand, Extus can act as a spellslinger payoff rebuying them from the yard so we can cast the instant/sorcery halves again. This playline along with the sorcery on the back helps cover for the fact that most of the creatures related to Amass are legendary, so there's a ceiling on Extus's number of targets in here. Hopefully, in play, the combination of options should keep the card live (cuz it's rad)

The Swords - The equipments were an odd couple slots to fill, but their here because of Shagrat, Loot Bearer. He CAN steal equipment from other players (until they pay to re-equip them), so he doesn't necessarily need a huge portion of the deck devoted to him (I hope), but I wanted a couple for making him more a tad more consistent. I chose the two weird scythes to start under the logic that a large army is something people would want to block, so they're less likely to just let the damage and triggers from the scythes through. If I come across some, I may try and get a couple of the equipments with Adventure, since they'd add more slots without costing us spells to sling, per capita.

Sparring Regimen & The Lessons - When I first started putting the list together, this slot was March from the Black Gate, since it was a cheap and resilient source of Amass. But as I was looking through my random commander cards binder, I realized that Sparring Regimen would trigger at all the same times, with upsides. If an army is attacking, it will still give it a counter AND untap it. If it was entering the field, it wouldn't make an army, but it would net me a spell, which other cards can convert into armies and other value. And if I have no armies about, it can grow my commanders, so it can't sit "stuck and waiting" like March can.

Note: One angle I considered in hypothetical, but didn't have any cards for on-hand as I put version 1 of the deck together: creatures with "Changeling" include "Army" among their types, so there are potential synergies or tricks to be mined there. But I don't have a big pile of changelings in my collection and built this mostly out of what I have (minus picking up the Amass stuff), so I haven't explored this. If you've played around with combining changelings and amass or know some particular synergies there that work well, please comment and let me know. I can always look for copies as I make future updates.

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98% Casual

Competitive

Date added 1 year
Last updated 1 year
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

11 - 1 Mythic Rares

51 - 6 Rares

17 - 6 Uncommons

10 - 5 Commons

Cards 100
Avg. CMC 3.84
Tokens Avatar 3/6 BR, Balloon 1/1 R, Clue, Construct 2/2 C, Copy Clone, Elemental 4/4 UR, Emblem Rowan, Scholar of Sparks, Inkling 2/1 WB, Kraken 1/1 U, On an Adventure, Orc Army, Spirit 3/2 RW, The Ring, The Ring Tempts You, Treasure, Zombie 2/2 B, Zombie Army 0/0 B
Folders Commander
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