Black / Green Ooze token deck utilizing several beefy combos found throughout the Ooze & Slime types splashed with the Regenerate ability among Trolls. Deck hinges on keeping a token on the field. Lots of Populate cards means keeping at least one token is crucial, keep [Sporeback Troll] protected for his Regenerate Target Creature ability (regenerated creature comes back with a +1/+1 as well; makes it easy to buff an army of tokens quickly.)

Combos:

[Ooze Garden + Gutter Grime] Sacrifice non-token creature (anything low level; [Odious Trow], [Simic Initiate], [Experiment One], etc. Also useful in combination with higher level creatures; [Nessian Asp] or [Timbermaw Larva] after attacking, etc.) per [Ooze Garden]'s effect, make a token out of the sac'd creature's power and activate [Gutter Grime]'s effect, creating another token and ramping [Gutter Grime]'s efficacy.

[Timbermaw Larva + Miming Slime] Attack with [Timbermaw Larva], use [Miming Slime] in second main phase, creating Ooze token out of [Timbermaw Larva]'s increased power.

[Ooze Garden + Scavenging Ooze] Continuously sacrifice creatures to activate [Ooze Garden]'s effect then exile sac'd creatures to beef up [Scavenging Ooze], gain life, and increase your Ooze army.

[Scavenging Ooze + Ooze Flux] Use [Scavenging Ooze]'s effect to exile creatures from your or opponent's graveyard to beef up [Scavenging Ooze] and gain life. Use [Ooze Flux] to remove +1/+1 counters from [Scavenging Ooze] and make them into Ooze tokens.

I'm continuously updating this deck, adding and removing cards as I keep playing it. Comments and suggestions are more than welcome.

Suggestions

Updates Add

Comments

Date added 10 years
Last updated 10 years
Legality

This deck is Modern legal.

Rarity (main - side)

1 - 0 Mythic Rares

10 - 0 Rares

7 - 0 Uncommons

28 - 0 Commons

Cards 64
Avg. CMC 2.63
Tokens Copy Clone, Enchantment Spider 1/3 G Token, Ooze X/X G
Votes
Ignored suggestions
Shared with
Views