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After some real playtesting: I think that Bloom Titan was not only good because it of its ability to break the turn 4 rule, but it also had such a powerful end-game strategy. We don't have Summer Bloom anymore. However, the Primeval Titan and Amulet of Vigor engine is still powerful.

We only really need another fast way to get there. Turns out, Sakura-Tribe Scout and Simian Spirit Guide, and a little bit of Azusa Lost but Seeking do the trick. Its a little bit weirder to pilot than casting Summer Bloom, but some of the benefits of beings able to put lands on the battle field at instant speed make up for this. Bouncing it a Simic Growth Chamber in response to a Spreading Seas is amazing.

Not gonna lie, it's not as consistent without Summer Bloom. And your opponent is going to have more ways to stop what you're doing. But it still has the long game inevitability that Bloom Titan used to have. It takes a bit to get used to, if you were comfortable with Bloom Titan, this deck is pretty similar.

The deck can to go off on Turn 2. Turn 3 is pretty often. especially without much disruption.

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Date added 8 years
Last updated 8 years
Legality

This deck is not Modern legal.

Rarity (main - side)

6 - 3 Mythic Rares

23 - 4 Rares

16 - 3 Uncommons

13 - 4 Commons

Cards 60
Avg. CMC 2.15
Tokens Beast 3/3 G, Insect 1/1 G w/ Flying, Deathtouch, Plant 0/1 G, Wurm 3/3 C w/ Deathtouch, Wurm 3/3 C w/ Lifelink
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