京 An illusion? What are you hiding? (cEDH-$T4KS) 京
Commander / EDH
SCORE: 287 | 178 COMMENTS | 51039 VIEWS | IN 114 FOLDERS
Dark_Danda says... #2
I do not see any issue to keep it in. All I am saying is that it's rather a late game card and usually stack decks close out the game through complete lock down as time passes, in which case a cyclonic rift is no longer game changing but rather a win-more card.
Let's say you have one or multiple of the following cards out as the game progresses: Winter Orb , Stasis , Nature's Will , Static Orb , Willbreaker , Hokori, Dust Drinker , Trinisphere ect you name it... a cyclonic rift is not needed anymore since your opponents have access to perhaps one, two mana at most and will not be able to go off or pose much of a threat unless your board gets answered.
However, since above deck is very light on removal, it is perhaps wise to keep it in to answer early threats. However, this only grants a temporary delay if the spell is not expensive.
September 7, 2019 9:28 p.m.
@Dark_Danda Hello 50-75% player.... Seems you are either very new to Cedh or Stax in general and don't understand this deck at all... All your suggestions were aimed at 50 - 75% decks and would work in very slow meta but are not recommended for 100% pods... anyway there is also a sideboard part that has all the cards you suggested in the description so it's pointless to post it for slower meta...
But suggesting Prime Speaker Vannifar being better than pod? this is either bait, troll, or hate hence the removal of the post.. or even Adarkar Wastes for a land that is far better like Tarnished Citadel xD... I spam play this deck in meta that abuses these primary decks to their fullest ( https://cedh-decklist-database.xyz/primary.html )
I'd stick to this build if you face a lot of 100% decks... you could add meta cards or more removal like swords and path or "spell pierce like 1 mana counters" and the fact you don't play this deck to know the intricate details and many of the cards busted uses is enough to not take the post serious as well...
Yours sincerely Kiyomei.
September 10, 2019 12:25 p.m.
Past versions like glixx and NarejED's are good sources you can build on as well!
You could also look at this copy which has some more 1for1 removal and spells if you would like that!
September 10, 2019 12:43 p.m.
Dark_Danda says... #5
I did not intend to troll you. It's just that your deck does seem to go all out on stax with quite less removal. I do not see how you are going to win against creature based decks such as Yisan. I think Ulvenwald Tracker would be quite a good card in your deck in that regard.
Cheers, Danda
September 10, 2019 5:23 p.m.
Dark_Danda says... #6
Also why do you not play Gaea's Cradle ? I mean, it's meant for creature decks like this. 48% of the mana costs of your deck are in green, it breaks parity under stax (which off course you already do with your commander) and you can abuse it with the untap triggers.
September 10, 2019 5:27 p.m.
Some plyers are divided on Gaea's Cradle . Remember that it does nothing on turn 1 with no creatures in play, and we intend to play our commander on turn 2.
I personally won't use it; Cradle costs too much money to risk damaging it through non tournamemt play.
September 10, 2019 5:39 p.m.
i don't know what version it is showing you but Gaea's Cradle has been in the deck for over 3 years now xD
September 10, 2019 11 p.m.
IsThisWolfe says... #9
First off I really love this list, I have built some Stax decks in the past but have never really played them much as my playgroup’s decks are around 75%. I do have a question though; other then the triple U cost is there any particular reason(s) you don’t run Teferi, Mage of Zhalfir or Teferi, Time Raveler ? I usually throw him in any deck with blue I have.
September 11, 2019 3:52 p.m.
Have you nature's will?
I run a slightly different version with a larger mana base and lighter on tax effects, and nature's will is amazing on offense and defense. My version has issues with opposing mana dorks so I also run jitte and ulvenwald tracker, the latter which is amazing with deveri and easily tutorable. Combined with null rod effects and land orbs the deck shuts off opponents mana quite well.
What are you thoughts on these cards?
September 11, 2019 10:04 p.m.
@IsThisWolfe Hi there, Thanks for the comment!
Teferi, Mage of Zhalfir : Is indeed too mana intensive + and at that cost you want to play key cards that either just lock out or shut down entire strategies or play multiple cards that add up to 5cmc and have more efficient hate as this could potentially lose you games as well because no one can respond anymore...
Teferi, Time Raveler : Baby Teferi is possible but with how most strategies work people can get around this very easily while one spell per turn for example would shut down decks far more efficiently and can't be attacked into as easily as walkers.
For example, the new one that has been spoiled at 1 Mana (if you run a lot more counter magic it could justify the baby Jace but still no one can respond ti anything anymore)
Deafening Silence
W
Enchantment
Each player can't cast more than one non-creature spell each turn.
"They have forsaken their vows. The edict of the Circle demands their voices be silenced." -Syr Tasdale, knight of Ardenvale
@ Limejuice Hey there man! thanks for the comment as well!
Nature's Will is a card I've toyed with before and played in najeela as well... it's a great card that synergies really well with orbs and can generate multiple triggers if multiple opponents are open for attacks. But without the other lock cards it ends up being a dead card draw at any stage of the game hence why i don't consider it. I'm not looking to combo of with orb-will for example , I'd rather play one card and have people struggle and delayed a turn and next turn play 2 more hate cards or so and just shut down entire strategies without these cards having to be dependant on one another...
Ulvenwald Tracker is great at dork heavy meta and a good meta call if you face a lot of those. but a bit less reliable in blind meta and tournaments. Linvala, Keeper of Silence , Dream Tides and Cursed Totem work as well but 2/3 here would also slow us down too much to be effective! Jitte could be good but also requires it sticking haven't tried it but if it works you and nets you games easier of dork reliant decks then consider it a good flex slot!
September 12, 2019 2:21 p.m.
WilliamMack says... #12
Hello! I would like to start off by saying how in love I am with this list! I was wondering if there were any alternative decklists that would support a player looking for a smaller budget, a starting deck to upgrade upon, etc, with the end goal being this here beauty! I appreciate any help. Thank you for the awesome deck!
November 27, 2019 12:03 a.m.
Thanks a lot! If you're looking for other versions or budget ideas always feel free to join the Derevi discord, or browse tapped out and filter for the many awesome bird versions out there.
November 27, 2019 5:04 p.m.
Hello I was just wondering on your opinion of running Oko in this deck as I have been running him for a while and have also found him to be very good
January 5, 2020 7:41 a.m.
hi @Fundement,
Oko, Thief of Crowns is a card that sees a lot of play in other formats right now since it is hard to deal with, has removal on it and is very one-sided in the 1v1 matchups.
In a Multiplayer game at certain levels he under performs greatly.
His +2 : the Food token is irrelevant since life doesn't work the same as it does in modern for example, and all it does is make him beefy, but since 3 others can still hit it freely, 90% of the time it's not as good as in 1v1 and it's a big waste of mana...
+1 : This is somewhat the only reason it could be played in slower meta and 50%-ish stuff... and probably shines in the casual scene. Pretty much still giving them blockers and extra Oko killers since again there are 3 other players at your table with brains i hope. I'm pretty sure if you would drop this one in a pod that is on level with this deck it will get ignored and threats you really want to deal with as opposed to having Beast Within , Path to Exile / Counter / Removal / stax / etc... will be way out of reach as a Planeswalker can't touch instant speed.
Not gonna talk about the ult since it's pretty much useless...
January 5, 2020 9:24 a.m. Edited.
how would you sideboard against a creature heavy meta, im currently fighting foodchain elfball, najeela, and tana/tymna blood pod.
January 15, 2020 11:43 a.m.
HumbelBumbel says... #18
hi first of all i love the deck and primeer, +1 from me I´m playing in a fairly casual and creature heavy meta and was wondering if the deck would still be working without "hardlock" cards like winterorb, stasis and what you would swap in instead of it? Thanks in advance
March 22, 2020 4:47 a.m.
Hilarious. I want to play this. Is it a glass cannon, or can it play the long game?
March 23, 2020 12:46 p.m.
Smooth8675309 says... #20
This is absolutely AMAZING!!! If i could +100 I would, love the tutorial!! Going to follow on discord!!
April 5, 2020 4:26 a.m.
Dark_Danda says... #21
What are your thoughts on Knight of the Reliquary? Have you ever tried it out and if yes, what was the conclusion?
Cheers
April 8, 2020 5:45 p.m.
@DaZlInG hey hi, so for stuff like Food Chain, Elfball(Yisan, the Wanderer Bard), Najeela, the Blade-Blossom, and Tana, the Bloodsower/Tymna the Weaver blood pod;
These decks (creature combo) apart from blood pod are difficult decks for derevi to combat. This might require you to run a bit more counter magic and enchantment removal/hate to secure they can't win.
Najeela
Najeela is a bit hurt since we run so much creatures, which makes it difficult for the deck to do the Infinite combat trick early on, on us anyways. Also your pod should be fairly creature heavy with Elfball and Tana/Tymna (blood pod: this still might be the weakest link securing Najeela easy wins but w/e). working together on threat assessment early on is difficult being the only blue deck while Najeela has cheap counter magic too, bear that in mind. But in all greens there should be plenty of artifact/enchantment hate going on to do stuff with from all players. minor tweaks to stop certain strategies should do the trick here!
(EX; Think: How does Foodchain win + What stops them from winning on the spot or prevents them from winning = Probably a good card) (or in this case Swords to Plowshares najeela , Beast Within her etc...)
Foodchain
Foodchain is just dealt with by counters,tax or locked out of searching to deep, but elf-ball is one of the harder types to beat due to the fact they run under Stax effects pretty well... much like yisan, which can be a real challenge. I've lost plenty of games to Elfball/yisan/selvala type stuff,
But the simple thing about this is not allowing them to search Aven Mindcensor or early Linvala, Keeper of Silence type of effects really shut them down so try looking at these and try to stay away from things like Dream Tides for now. (Also threat assessment and early removal of commanders like these from the group is essential for not letting it get out of hand like leaving a Yisan open and letting him do whatever is a mistake; these decks don't do much without their commander)
@HumbelBumbel Hey hi, ; So basically yes it could work in any sort of meta, just tweak it towards your liking and towards your playgroups level of play. You can add all sorts of wonky combo stuff and cut out the taxing effects and locks for a battle-cruiser style of play and aim for long/late game! Thanks for the like as well!!! (If like you say your playgroup has agreed on not using orb effects for example you can just swap them out to more fun stuff!) Just check out the Sideboard deck or other versions from different sources and mix/match to your liking + see what works for you and what doesn't!
@0rc Hey hi, So what kind of deck is this really? it's not really glass cannon as in combo decks with no backup plan, neither is it the end all be all late game deck. It's more of a deck with layers and a game-plan in which others can't do what they want to be doing. Stax can go the late game for sure and take the game to a state where it is just frozen but by this time most folks scoop, and it can pop of early game as well and create wins out of thin air with unexpected hard locks. But all this is mostly planned way ahead of time as this deck tries to look a few turns ahead of what it wants to do and what could happen.
@Smooth8675309 hey hi, Thanks a lot xD enjoy the discord lots of great people,help,feedback,etc over there as well!!
@Dark_Danda Hey hi, So Knight of the Reliquary isn't really useful in this deck as opposed to its uses in modern and what not. There are way better land tutors out there if you need them like Crop Rotation and such if you require these type of effects.
April 16, 2020 11:43 a.m.
Thoughts on Destiny Spinner? Basically makes sure that your creatures/enchantments resolve.
April 28, 2020 11:57 p.m.
@Enral not usually what we are looking for in the deck, but it might work if you are in all blue's, I mean if the entire meta you play in likes to overdose on cs'in you and trying to stop you why not.
May 6, 2020 8:48 a.m.
How can Drannith Magistrate still be in the maybeboard?
This deck looks so outdated for the current meta... I don't think it's even cEDH viable.
Dankey says... #1
How tf is Cyclonic Rift a "win more" card?
This has gotta be bate.
September 7, 2019 8:58 p.m. Edited.