I feel like Geist of Saint Traft should be your commander instead of Bruna, Light of Alabaster . I don't know. Getting him out would be much easier than Bruna in that game, and he makes a pretty big early to late game impact. I'm not much of a commander guy though.
February 18, 2014 4:12 a.m.
Or you could make it a Bant enchant deck over just Azorius. The Bant commanders aren't great, but Green has a lot of insane auras. Just a thought.
February 18, 2014 4:14 a.m.
Hjaltrohir says... #4
How about Ghostly Prison or Propaganda for some attack-deterrant?
February 19, 2014 5:11 a.m.
Angelic Destiny , Plea for Guidance , Blessing , Archetype of Courage , Ephara, God of the Polis , Ephara's Enlightenment .
February 19, 2014 10:29 a.m.
I know this sounds random, but Archangel of Thune , maybe? I mean there aren't many ways to gain life in here (which there should be), but it is a lifelink flyer that gives +1/+1 counters to your creatures. It's like Celestial Ancient , but better!
Also, Forbidden Alchemy doesn't work in this deck because you don't have black, and that makes it's commander identity U/B.
February 19, 2014 4:33 p.m.
thegigibeast says... #7
No one mentionned it, but in every EDH deck there should be a Sol Ring , because it helps for mana ramp. I put one in each deck I create and it is really usefull, you should do the same.
February 19, 2014 6:57 p.m.
Raishen717 says... #8
artakha Just curious but could you elaborate some on why Geist of Saint Traft would be a good commander? It's an interesting idea.
February 19, 2014 7:23 p.m.
Raishen717 says... #9
Also I added in the Archangel of Thune instead of the Celestial Ancient . Good call!
February 19, 2014 7:31 p.m.
thegigibeast says... #10
I know I am not artakha, but I think I can answer why Geist of Saint Traft would be a better commander because I play EDH since a while now.
First, is converted mana cost is 3 instead of 6, and for a W/U deck with no mana ramp, this fact is significant.
You don't have a lot of creatures to attack with in your deck, and being able to attack with a 4/4 on turn 3 is a good idea.
A commander with hexproof is always right, because everyone always want to get rid of the commanders.
Bruna, Light of Alabaster being your commander, all the auras are attached to it, but now you would have reusable 4/4 creatures to play with also, even if they are exiled at the end of the turn.
I don't know if artakha have other answers, because I would like to see his own point of view on Geist of Saint Traft .
February 19, 2014 7:43 p.m.
thegigibeast says... #11
Bruna, Light of Alabaster can still be added to the deck after.
February 19, 2014 7:44 p.m.
Raishen717 says... #12
thegigibeast Thanks for your thoughts. Those are solid reasons to use Geist. I'm seriously considering it now. I would like to hear artakha's point of view as well.
February 19, 2014 7:57 p.m.
Bruna, Light of Ala-Bash-you Playtest
Commander / EDH
SCORE: 2 | 0 COMMENTS | 843 VIEWSi would suggest looking at my deck to see some cards you may like. One thing that i learned that may help is auras that don't really have a big impact shouldn't be played solely because bruna is your general. I wouldn't generally recommend having too many creatures that don't have synergy with bruna, but i have never tried it.
I would say that bruna can be as competitive as you want and could easily beat a Geist of Saint Traft deck, but people will realize your kill potential and they will target you no matter what you have on the field. this is why i have cards that defend me and make it less attractive to attack me.
by turn 6 or 7 you should probably have your win con ready and able to cast bruna. Cards that i like are Corrupted Conscience / Eldrazi Conscription , Battle Mastery , and Spirit Mantle .
Hope this helped. XD
February 20, 2014 1:20 a.m.
I didn't say Archangel of Thune over Celestial Ancient ! D: I meant them both together. Also, I thought Geist of Saint Traft would be a better commander because of the lower mana cost, Hexproof and 4/4 angels.
Now that I think about it, if you really wanted to max out potential for counters AND auras, make it a bant deck. Best commander? Jenara, Asura of War . She would be an AMAZING commander. With stuff like Bioshift , you can shift the counters you put on her, and use them to maximize the potential for creatures like Hydras, plus green and G/W has enchantments like Rancor , Pollenbright Wings , and Indrik Umbra .
It would also allow you to put in Krond the Dawn-Clad , who utilizes Auras in an INSANE manner.
February 20, 2014 1:43 a.m.
Zur the Enchanter is by far the best aura deck. although, he is ugly as f*** and i like angels.
February 20, 2014 2:07 a.m.
You need Arcanum Wings
. You swap it for a big aura like Eldrazi Concrition early game :3
Also, some mill could be added, because Bruna's ability attach cards from your grave to her!
April 20, 2014 6:45 p.m.
Traumatize i feel is pretty good, dump half the deck in graveyard and the accidently the game with Bubbles.
April 21, 2014 11:55 a.m.
I use Mirror-Mad Phantasm in my Bruna's Big Deck of Don't. It works very well to get enchantments into the graveyard.
BearPunchMagic says... #1
I'd always recommend Avacyn, Angel of Hope in a deck that plays white, if you have access to one.
February 17, 2014 7:10 p.m.