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Worldgorger Dragon is iffy for me because I don't want to build my deck around the infinite combo and once it is on the battlefield I am kind of a sitting duck. If it happens to end up in my graveyard then I can really make it work well, but that's where I'm iffy. I don't want to edit my deck too much to rely on graveyard mechanics. What if I keep milling myself and it never comes? I understand that tutor cards help with that but I want to limit my decks to 1 tutor card each.

Suggestions

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Out:

Enlightened Tutor: I only want 1 tutor card in each of my commander decks. It helps the games be a bit more fun a less predictable and same.

Seraph Sanctuary:This card just doesn't cut it and I know there are better lands out there that will do more for me.

Winter Orb: Makes the game way too slow and frustrates everyone.

Ravages of War: Land hate makes the game way too slow and frustrates everyone.

Armageddon: See above.

Crucible of Worlds: No need if land hate is taken out. Was rarely needed anyways.

Demonic Tutor:Same reason as Enlightnened Tutor.

Ob Nixilis, Unshackled: Just doesn't have that much of an impact on the game and can be replaced with something better.

Iona, Shield of Emeria: Got banned.

Strionic Resonator: If I have enough mana for this then I have enough mana to do other things. This is extra sauce that just isn't necessary.

Strip Mine: I need more color options for speed rather than destruction.

In:

Mirage Mirror: Super utility and versatility. Can be almost anything I need it to be in a pinch.

Emergence Zone: Better than Seraph Sanctuary and can help me with surprise attacks.

Bogardan Hellkite: Helps with creature/planeswalker control.

Arcane Signet: More mana options.

Dark Ritual: More mana options.

Phyrexian Reclamation: I like the idea of being able to bring my commander back without the tax. She is often destroyed in fear of what she will bring out with her. It also helps bring back the others, too.

Vilis, Broker of Blood: I love his card draw ability. It turns some of my punishment artifacts and lands into card drawing options. It also synergizes his own ability to neutralize annoying creatures whilst drawing me cards.

Iroas, God of Victory *list*: Every time I've played with this card his name hold true. I think it's about time I added him to the roster.

Sephara, Sky's Blade: This card looks like it has some good potential. I like the protection it gives not only Kaalia, but also all of my other creatures. The lifelink is a nice bonus.

Reconnaissance: Allows me to cheat out bigger things and simultaneously protect Kaalia at the same time. It also allows me to cheat things in without them being forced to attack, if the situation calls for it.

Forbidden Orchard: Gives me the color I need while making the opponent feel a little safer.

Comments

Casual

94% Competitive

Date added 4 years
Last updated 4 years
Legality

This deck is not Commander / EDH legal.

Rarity (main - side)

25 - 0 Mythic Rares

53 - 0 Rares

17 - 0 Uncommons

3 - 0 Commons

Cards 100
Avg. CMC 3.76
Tokens Spirit 1/1 C
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