Knight of the White Orchid can do early damage, shut down Deathtouch Creatures, or take early Creatures out without dying. It also helps you to avoid being mana or colour screwed. Use it to search for Canopy Vista to see your Opponent's jaw drop.
(I used to have Gideon, Ally of Zendikar in this deck, instead of Always Watching, with the following Note - Decide how best to use Gideon, Ally of Zendikar: put his Emblem on the field right away, keep making 2/2 Knight Allies to keep pace with aggro decks, turn him into an Indestructible Creature and attack to keep pressure on decks with medium-sized Creatures.)
Eerie Interlude stop anything from wiping your board, even something that Exiles your Creatures like Settle the Wreckage. If you Exile Archangel Avacyn your Vreatures will all have Indestructible when they re-enter the battlefield.
Ixalan's Binding remove any game-winning permanent, or any permanent being a problem in the midgame. Smuggler's Cooter is a good target. Is Sorcery speed so could take out Teferi, Time Raveler
Selfless Spirit another card that is useful against Teferi, Time Raveler or any Control deck where you want to overrun with Creatures. Also decent against fast, Aggro decks.
Settle the Wreckage a board wipe that only hits Opponent Creatures, even if they are Indestructible. gets around Planeswalkers like Gideon, Ally of Zendikar due to being an Instant that Exiles.
Secure the Wastes: Provides lots of cheap Creatures in the late game so you can either overrun your Opponent, or avoid saccing a value Creature if your Opppnent uses something like Blighted Fen
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