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for a friend, go ruin some lives & make spikes cry. please switch to "custom categories" to better understand how the deck is running.

My advice to you(and to myself) is to remove Combo 3, and replace with traditional stax pieces. Combo groups 2 & 4 are in line with suppressing your opponents from casting spells or prevent the Untap phase.

there are other Stax pieces i forgot to put back in but this is a good jumping off point for a Sen Triplets Control-Combo deck.

the MAIN goal is to stall the game until you have roughly 10 mana (or infinite mana with Combo 1) and ripping out one of your many angles of combos.

using Sen Triplets to take an opponent's hand is plan B, I have found its best to drop her AFTER hand sizes are low & you are confident she can be on the table for a lap to get her upkeep trigger.

i just realized that "Combo 3: foes have hellbent" is detrimental to the deck, as Sen Triplets WANTS your opponents to have cards in hand.

I did plan on taking this deck apart but looking it over makes me want to rebuild it, better.

a comment on the "no thought soup for you" combo: I found it SUPER durdley. the only way for the combo to work is the situation as followed:

  1. have 10+ mana on board, Lavinia(or similar) on board, ideally 2 counterspells in hand, Knowledge Pool(or Omen Machine) in hand

  2. cast Knowledge Pool(4 mana left), use one or both Counterspells to protect it(0-2 mana left)

  3. Knowledge Pool resolves, GGs

3b. use the other Counterspell to instant-speed cast the best thing out of the KnowPool

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Casual

93% Competitive

Date added 2 years
Last updated 2 years
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

4 - 0 Mythic Rares

44 - 0 Rares

27 - 0 Uncommons

19 - 0 Commons

Cards 100
Avg. CMC 2.57
Tokens Treasure
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