CardsAndStuff says... #2
Hellriding_Spitfire- Awesome! Never thought about early Craterhoofs, just though about them when I'm comboing out. Thanks!
October 16, 2013 4:14 p.m.
infinitemana says... #3
Youve probably already gotten this suggestion, but Intruder Alarm is another good combo piece. I have it instead of Cloudstone Curio in my deck Oompa Loompas, but you could run them side by side as well. In addition, I would play Arbor Elf and Breeding Pool . You can check out my deck for more ideas
October 16, 2013 6:49 p.m.
CardsAndStuff says... #4
infinitemana- I've been thinking about Intruder Alarm . It has some obvious combo potential in this deck, but so does the Curio, especially because that's what enables my T3 win which actually comes up a bunch. As for the pools, I don't have enough money for a set :( and the mana's been running smoothly. Arbor Elf is obviously not as good without pools, just another dork which I have many of. Thanks for your suggestions!
October 16, 2013 7:03 p.m.
I think u should add Dryad Militant, Nylea's Disciple, and/or Ivy Lane Denizen
October 17, 2013 6:16 p.m.
CardsAndStuff says... #6
redben346- Those cards are fine for standard (mostly), but in a format like modern, most of those can't drag their weight. Also, I'm trying to combo out and those don't contribute to the combo.
October 17, 2013 6:23 p.m.
KrosanTusker says... #20
Would it not be better to use Breeding Pool instead of Yavimaya Coast ? On average I think the life loss will be similar and the Pool counts for Hinterland Harbor if you drop it turn one.
Love the deck, I tried to upvote it but then I realised: I already had! Thought it seemed familiar...
October 28, 2013 5:01 p.m.
CardsAndStuff says... #21
KrosanTusker Haha thanks! Breeding Pool would in fact be better, and for this particular deck, Flooded Grove would be my first choice. Money constrants is all it is. I'm trying to fit a couple in but at 12 bucks a piece, it's hard. Thanks!
Hellriding_Spitfire says... #1
turn 3 craterhoof! turn 1: Land and mystic or llanowar turn 2: land and heritage druid and nettle sentinel. tap all 3 elves for 3 mana into elvish archdruid. turn 3: land and tap dork, 3 lands, and archdruid for 8 mana floating. play craterhoof. attack with untapped nettle sentinel (7 damage) heritage druid (6 damage) and craterhoof ( 10 damage) total of 23 trampling damage!
October 16, 2013 12:41 p.m.