Arahbo, Xenagos... for Cats EDH

Commander / EDH Spirits

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TzickyT says... #1

just found a cat Fleetfoot Panther thought it would do something

November 14, 2019 1:28 p.m.

Spirits says... #2

Hi TypicalTimmy thanks lol.

Foxfire_Celest,

Crop Rotation is on my Acquireboard, I was waiting till I could get a Gaea's Cradle in there as well, but Inkmoth Nexus definitely enough value, just like having the other tutor outlet if draw the Inkmoth Nexus or Gaea's Cradle to hand.

I picked up a The Great Henge in a draft I did, been thinking how to properly utilize it in this deck. Still under consideration, many utility, just trying to figure it out.

That being said, I gave up trying to tutor artifacts, I need an artifact to combo properly with cats. Now, I've decided, instead of tutoring for an artifact, drawing an entire library to find the artifact is easier. The Great Henge can play an important role, with something like Fleetfoot Panther like TzickyT suggested, or a Whitemane Lion + and Aluren get there with almost infinite +1, and almost infinite draw (bound by cards left in deck). Theres gotta be a way to T2/T3 combo with this. Working on it, stay tuned.

Have a commander tournament tomorrow, so going to spend the morning strategizing on this cats deck with some other cEDH players.

Rest in Peace ok because I don't really recur the graveyard. Also has a synergy with Helm of Obedience , but again, no way to tutor artifacts in Selesnya ().

I don't like Winds of Abandon because it's sorcery. CMC2 for exile is ok, but also ramps the player, much like how Path to Exile can be dangerous. What I like about Path to Exile is you can exile your own creature to ramp yourself, so it's a CMC1 ramp as well as a control/removal. Winds of Abandon lose that modularity. CMC6 overload at sorcery speed is just not sexy, Cyclonic Rift is instant, and the overload devastates the board (all permanents) where Winds of Abandon is just creatures which is likely meaningless. Noone does a creature combo and then waits a whole turn for a sorcery response. If it was instant, could be considered.

If anyone has thoughts on a T2/T3 way to draw library, please recommend!

Should have updates for cats soon, my revision of my Kaalia of the Vast deck is done, just one more card to change then that deck goes back into cEDH play testing.

November 15, 2019 3:44 p.m.

Foxfire_Celest says... #4

What do you think of adding Karakas ?

November 28, 2019 1:09 a.m.

SynergyBuild says... #5

Foxfire_Celest In EDH that card has been banned for a while.

November 28, 2019 8:21 a.m.

Spirits says... #6

Apparently this deck needs some way to deal with Darksteel Forge and Glacial Chasm style non-creature decks. Have to think on a solution hopefully a tutor able creature solution, or a tutorable (limited) enchantment.

December 4, 2019 12:31 p.m.

SynergyBuild says... #7

Leonin Relic-Warder may do the trick!

December 4, 2019 1:43 p.m.

Spirits says... #8

Thanks SynergyBuild,

He is definitely the right answer, can also perhaps build some integration with Oblivion Ring and perhaps an infinite draw with The Great Henge or something, just can't remember what enables in the infinite trigger? Have to research, feel like its Fiend Hunter but maybe an alternative possible (maybe Felidar Guardian somehow?). Lots to think about and research here.

Excellent suggestion ++!

December 4, 2019 2:21 p.m.

Spirits says... #9

Ok, so lost to Tolsimir, Friend to Wolves, not awesome, he really matches well with the fight though. I did manage to win all the other rounds, but seeded low right off the start, so didn't face too many difficult decks.

New strategy:

Switch Spike Feeder to Heliod, Sun-Crowned + Walking Ballista line that has a win-con instead of just infinite life, which is useless. This combo is CMC9 so it's not functional without further rework of the mana ramping. Can break it up, CMC3 for Heliod, Sun-Crowned and then CMC4 + CMC2 for Walking Ballista and Lifelink, but thats still CMC6.

Infect will still be line 1, refine some synergy around that.

Add more fast mana like Lotus Petal. Add Swiftfoot Boots or Lightning Greaves back to have some synergy with Puresteel Paladin. Figure out something there. Have to ramp more.

Synergize the tutors with Walking Ballista. Finale of Devastation is probably wrong now. Green Sun's Zenith still is CMC1 ramp for Dryad Arbor. Re-audit each cat.

Add infinite draw combos with The Great Henge and cats, likely Whitemane Lion + Aluren but there must be others. Fleetfoot Panther isn't too exciting, but we'll see, there are a few other cats like Fleetfoot Panther, only take on cats that don't suck as well.

Have to find a way to build combos with a cat, need a T1 solution? in selesnya? I don't want to take it Stax, would rather figure out how to stay combo.

I can't see any equipment changes other than the boots coming back in. Greater Good might come out if no combos with it, but I do like it for the draw, so maybe not. I've been looking at Rafiq of the Many and Uril, the Miststalker but don't see that as the right way to go, think the equipment package is correct. Sword of Feast and Famine still presents the challenge with Pro-green, but none of the other swords give me pro-black without pro-white/pro-green that are any good.

Need to get creative, might start a Arahbo, Roar of the World discord, hmm, need to brainstorm. We need some good white cards in commander, and some really high powered cats. Mirri, Weatherlight Duelist and Leonin Relic-Warder the only really functionally played cats.

Thats the plan, lots of thinking and building synergies to work through. I'm playing it as is again (no Heliod and Ballista) this weekend again to try and get an evaluation of what is working. Strengthen the infect a bit too.

January 24, 2020 11:29 p.m.

Spirits says... #10

SynergyBuild,

Used your suggestion (Felidar Guardian + Restoration Angel) but instead of Healer of the Pride went with The Great Henge. I'm not sure what it is I'm drawing into yet (mana and infect maybe, or infinite damage combo that is cmc9 wtf). Thinking of adding Aluren and Whitemane Lion which also work with The Great Henge. Wish Oketra's Monument was haste not vigilance, but no way to tutor artifacts so better to find enchantments or creatures that this works with.

January 30, 2020 8:56 p.m.

Spirits says... #11

$100 in updates added here. acquiring and/or updating the paper deck for playtesting. Still doesn't feel it has enough focus on the infect line, but in the last 2 tournaments, each win was accomplished with the infect line.

Further updates after some testing. Spike Feeder and Ajani's Pridemate may not be right any longer. Archangel of Thune + Walking Ballista have no interaction either which is bothersome. Even Heliod, Sun-Crowned + Spike Feeder is only infinite life which isn't useful.

I decided not to put Restoration Angel and Felidar Guardian to draw the entire library with The Great Henge, mostly because I'm not sure how that's going to win me the game, and costs a lot of dead-draw cards outside the combo. All the pieces are tutorable, so probably should be in, just need to figure out which cards come out.

February 28, 2020 8:28 p.m.

Knixx says... #12

Hey Spirits, I netdecked this deck and it's a lot of fun. This is mine, it's a little different but much the same

What are your thoughts on Kaheera, the Orphanguard?

I know I'm going to add it to my deck but I don't know if I should go the companion route or the 99 route.

For the companion route, the cards I run into issues (and my substitute ideas) with in my build are:

Archangel of Thune: Squirrel Nest combo part 1 - Earthcraft

Birds of Paradise: Emerald Medallion, Leafkin Druid, Mox Opal

Eternal Witness: Regrowth, Greenwarden of Murasa

Dryad Arbor: Forest [lmao]

Puresteel Paladin: Hunter's Insight, Lifecrafter's Bestiary, Momentous Fall, Snake Umbra

Spike Feeder: Squirrel Nest

Stonehewer Giant: Nazahn, Revered Bladesmith, Open the Armory, Taj-Nar Swordsmith


A lot of effort to get the companion online but an extra "commander" lord is pretty nice. Losing Birds is what hurts me the most I think but including Mox Opal is 15 artifacts total for Metal Craft.

Losing Eternal Witness kinda blows too.

Everything else I feel can have its functionality replaced at pretty much an even exchange, just maybe different hoops to jump depending on the card

Squirrel Nest combo is in-line with the Spike Feeder combo for the arbitrarily large wincon kinda thing but it needs a haste enabler like Concordant Crossroads or Finale of Devastation for 10+.

I was thinking that maybe Approach of the Second Sun is innocuous enough since it's a single card wincon and we have green to power into 7 CMC plus the draws.

Anyway, lemme know what you think. Once again, thanks for the list, I've been enjoying it a lot.

June 4, 2020 9:23 p.m.

TzickyT says... #13

Knixx i run the deck on a budget. i am debating on going Cat tribal alone or a non combo version as the deck never gets that far to go off on combo. i am considering to go with compagnion

having a cat on disposal that can make a difference. also he is only 3 mana and if i want i can put him on on turn 2 the biggest issue with this deck i have is that i never can get to the combo of the deck becous game ends pretty fast at my doors. also wondering what u going to do with rhonas and heliod o;o

June 5, 2020 3:46 p.m.

Knixx says... #14

TzickyT So I ended up going the companion route and my list is updated to reflect my changes.

I went with Squirrel Nest, Earthcraft, Mox Opal, Regrowth, Greenwarden of Murasa, Snake Umbra, and Open the Armory. I also chose Leafkin Druid but I might use something like Wild Growth for the T1 play.

I didn't run Rhonas (don't have a 1:1 replacement) and Heliod (changed to Squirrel Nest combo).

Like Spirits said: "Further updates after some testing. Spike Feeder and Ajani's Pridemate may not be right any longer. Archangel of Thune + Walking Ballista have no interaction either which is bothersome. Even Heliod, Sun-Crowned + Spike Feeder is only infinite life which isn't useful."

As far as win-cons are concerned, I'm in the infect beats category OR Squirrel Nest combo. I want a 3rd wincon but I dunno what to aim for.

June 5, 2020 7:50 p.m.

Spirits says... #15

Hi Knixx,

Thanks for all the discussion, glad you liked the deck enough to tweak and innovate it, I've been trying but as you can see it's still not quite there yet.

I like Kaheera, the Orphanguard, I actually play a Nethroi, Apex of Death brawl deck with it as the companion. Questing Beast is good with Kaheera, the Orphanguard and can hit planeswalkers, but he doesn't work with Arahbo, Roar of the World even though he LOOKS like a cat to me! Also, Nissa, Who Shakes the World creates Elemental creatures, so it's also not bad, Auspicious Starrix was also been okay, but in Commander all are a bit too slow, plus Auspicious Starrix only good because my brawl commander and things like Migratory Greathorn can trigger him, so nothing too exciting there. The +1 isn't quite a bit to get to a kill with infect, so have to decide with the changes to the companion rule, if it's still worth it, I like the flavor of it though, and it's about having fun as much as the pursuit of winning when your starting with Arahbo, Roar of the World as the commander anyway!

Without Dryad Arbor, I probably wouldn't run Green Sun's Zenith because eliminates the ramp play. There are still some reasonably , but none that are critical to win-con.

Earthcraft + Squirrel Nest has challenges too, but I like the flavor. That is 1) They are enchantments, which we really only have a couple good ones, Enlightened Tutor, Idyllic Tutor and Sterling Grove, usually I pull Sylvan Library as soon as I can and pay the 8 life a turn to cycle through cards, but for you, you need 2/3 tutors to get there so I might just go straight for combo pieces. Sterling Grove isn't highly exciting, but it can also protect your combo pieces too. Unfortunately Concordant Crossroads can't even get it there, because the Squirrel's are tapped.

TzickyT is right, Heliod, Sun-Crowned + Walking Ballista is still mana intensive, and doesn't go off quickly enough. I usually rely on early Infect to take out the Grixis () player first to avoid early Thassa's Oracle win. If there are several Fish-Consul deck's it's kind of hopeless as I haven't built in any Fish-interaction (like Hushbringer or Tithe). If you can hit the early win-con decks, I can often ramp/resolve the Heliod, Sun-Crowned and take them out. I'm usually not the biggest threat, often needs other to go for the win and get Counterspell too.

I don't have another viable win-con in the cat, T5-7 usually just rely on Stonehewer Giant to pull me what I need to eliminate, protection from sword and Grafted Exoskeleton for example. is a challenge because have no way, but rarely see in commander.

Mox Opal is reasonable replace for Birds of Paradise, don't forget Ancient Den + Tree of Tales are artifacts, and Inkmoth Nexus can become one in a pinch too. Here's the real challenge though Hypergeometric Calc you're only 13.6% to have 3 artifacts on T1 (8 cards drawn), but really 3 aren't T1 viable (Grafted and Swords), so it's more like 8.3%. T2 only 18.2%. T3 23.2%. So have to evaluate how many games are going beyond that and how far, otherwise Mox Opal going to be a dead draw too many games. We don't really tutor artifacts either beyond equipment once we're established. Steelshaper's Gift.

Snake Umbra I don't like because it's CMC3, and it creates a 2 for 1 on our creature. Equipment is better like Mask of Memory but I can't recommend that either lol.

Rhonas the Indomitable is good because I find I multi-trigger his ability, where Arahbo, Roar of the World, I rarely use his secondary ability. Not sure what to do there, may just have rely on other tactics. Approach of the Second Sun is way way way to slow, don't do that.

Hunter's Insight I've had success with because it's instant and draws a lot of cards, Lifecrafter's Bestiary (mana sponge and we're not creature heavy), and Momentous Fall (better but still a light cost intensive CMC4+sac). Puresteel Paladin for me still needs more AF support to, sometimes, he doesn't activate his second ability which is unacceptable.

Greenwarden of Murasa is good late game, but I might go with the pressure of a Questing Beast that hits for 5 and nails a planeswalker over that late of a play. Plus what's he pulling back, your Infect, at that point probably won't connect with combat damage anyway?

Taj-Nar Swordsmith is too expensive, Nazahn, Revered Bladesmith is ok because at least he pulls and equips the hammer right away, Open the Armory is premium defintely the best of the bunch.

With Chord of Calling you can still do your best to resolve a Felidar Sovereign at EOT to win, but I found I didn't have enough creatures to get it off quick enough too. I know I'm just stating problems, unfortunately, still working on solving them myself (or abandoned them). Emerald Medallion is not bad because it adds to your AF count, but problem is the Infect creature is and the double-strike is except Berserk but it doesn't help with that anyway!!

Bronzehide Lion I find too mana spongy too, saving mana for the wrong reasons, but he's recursive, so I don't unlike him haha. If your going Kaheera, the Orphanguard might consider King of the Pride, but I'm meh on him as well. Need some strong cats!

I do have a Cat tribal budget (for $50 commander league) Mirri, Little Kid Aggro, depending on how budget your budget is TzickyT, as I mentioned this one is restricted budget so it has some interesting card choices to keep under budget, games have an hour time limit too, so that also drove several aggressive vs. defensive choices as well.

Knixx, I'll go through your full list tomorrow, and see if I can think of anything that might work. Since you already have Earthcraft, feel there must be a secondary interaction to abuse it as well you could leverage.

Thanks for the discussion, appreciated, I'll add Earthcraft to my Alternative Synergies Excluded so others can see it as well. The Great Henge is draw and an AF but not super helpful for Mox Opal, but with the Earthcraft I feel drawing for each Squirrel (which is a 2/2) could also draw into an enabler (untap and creatures get haste and +x/+x where x is the number of attacking creatures, something like that, there must be in , and since you draw into it every time), problem is, can't make infinite Squirrel then because you draw out, but if some way to win with like 50 Squirrels, a win is a win you know. Lemme thing on it lol.

June 6, 2020 1:20 a.m.

Knixx says... #16

Sweet deal Spirits

I've been updating my list a bit as I look through Scryfall. I've started a Maybeboard.

June 6, 2020 3:43 a.m.

TzickyT says... #17

my deck is 2000 dollar less than yours Spirits also Knixx here it is if u want to see it Arahbo, Budget... for Cats EDH

June 6, 2020 4:41 a.m.

Honestly i think this would be one of the only decks ive built that doesnt benefit from having a skullclamp..

August 23, 2020 6:53 p.m.

Spirits says... #19

JustinWunderlich,

Yes it's strange, normally Selesnya () loves Skullclamp (maybe not quite as much as some artifact decks though), but Arahbo, Roar of the World just feels right going voltron vs. wide.

Card advantage / draw is definitely a real issue with Arahbo, Roar of the World, I've found, would love to solve it outside of always having to tutor Sylvan Library.

August 23, 2020 10:14 p.m.

Maybe the Return of the wildspeaker type of effects Could be "Ok" in this kind of deck? Im not necessarily going voltron vs wide, but there just aren't enough token producers imo to justify running skullclamp..which would then mean there's no point in running specific equipment tutoring spells--at least in my deck because Im only running 4-5 I think? I'll test it out with skullclamp, but I don't know, i have a feeling it wont perform the best...especially because the deck ALSO doesnt run sac outlets that typically assist skullclamp draws...but who knows! lol

August 24, 2020 7:40 a.m.

Hi Spirit.

Have you considered Trove Warden for this deck?

Recursion on a cat with vigilance. If you manage to exile a few powerful cards, other players at the table would probably feel it is a better option to let your cat hit them, then to kill it and thus you getting all the goodies. Also it's a good way to reduce the loss on your side if someone casts a boardwipe. And if it does die, well you get goodies, directly on the battlefield.

Might even be able to kill it ourselves if we have a spot removal.

I'm going to try it.

October 25, 2020 8:38 p.m.

Spirits says... #22

Hey Foxfire_Celest,

How has your testing on Trove Warden gone?

November 28, 2020 12:41 a.m.

Hi Spirits.

I have only been able to play it once or twice since I've added it. I don't have enough data/experience to make a judgment call yet. My preliminary impression of the card is that it's decent but not game changing. For me it was easy to include because I don't have the exact loadout that you have in term of mana and ramp (budget limits).

I'll let you know more after I've been able to play it more.

Also, the new commander legends set came out and I think this cat is worth a try too: Armored Skyhunter.

It's a little higher CMC cost then most, however if I follow correctly your guiding principles : If I can give it double strike and infect, it's a win. It searches for equipment when attacking and let's you attach them right away! If you can play with your top deck with Sylvain library or an equipment tutor, this can get interesting. Not early game tho.

November 28, 2020 3:04 a.m.

Spirits says... #24

Hey Foxfire_Celest, here is the probability so you know.

  • Assumes you haven't already drawn an equipment or aura in opening hand or turn 2 draw
  • Assumes the population of the deck is 91 (turn 1) or 90 (turn 2)

Equipment/Aura: Grafted Exoskeleton, Sword of Feast and Famine, Umezawa's Jitte, Sword of Fire and Ice, Hammer of Nazahn, Shadowspear, Lightning Greaves, Skullclamp, Rancor

You have a Turn 1 probability of hitting an Equipment/Aura 47.4% of the time (Opening would be Armored Skyhunter, Concordant Crossroads, Mana Crypt, Sol Ring, Plains, Lotus Petal)

You have a Turn 2 probability of hitting an Equipment/Aura 47.8% of the time, but if I include Enlightened Tutor, Steelshaper's Gift, and Sterling Grove (to tutor success), it increases to 58.7%.

It has a Turn 1 kill line, an 8-card god hand, adding a Berserk and a Mox Opal to the above, and a random Grafted Exoskeleton rate of 6.5%. I can't see a 7-card here. Berserk is required because it would only be Power 3 + Exo 2 + Eminence 3 = 8 infect without. An alternative would also be Rancor and a Mox Opal, which puts you in a nice T2 position to eliminate another opponent potentially, Berserk would kill the cat.

Happy testing!

December 1, 2020 4:15 p.m.

Spirits says... #25

Thinking of the following changes:

Seek Glory (Or whatever! from Kaldheim) | Replacing Archangel of Thune to Tutor Heliod, Sun-Crowned

Time of Need | Replacing Spike Feeder to Tutor Heliod, Sun-Crowned

Armored Skyhunter | Replacing Regal Caracal

Recruiter of the Guard | Replacing Greater Good to Tutor Walking Ballista

Feline Sovereign | Replacing Aura Shards to increase cat count (will decrease with land)

Branchloft Pathway  Flip | Replacing Leonin Arbiter to increase land count (cats increased above)

January 10, 2021 8:44 p.m.

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