Sorcery (1)

Commander (1)

Commander: Arcum Dagsson

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Combotron!Playing the Artifcact Tutor EDH Deck with Arcum Dagsson

The Combos:

-Darksteel Forge + Mycosynth Lattice + Nevinyrral's Disk : Remove your opponent's entire board. They should scoop now.

-Academy Ruins + Mindslaver : Tutor Mindslaver onto the field. Use it. Pull it back from your graveyard with Academy Ruins. Repeat every turn. Requires 6 mana available and a source of repeatable food for Arcum (Myr Turbine).

Core Cards to Tutor for with Arcum:

-Lightning Greaves: Always hunt for this immediately. Protects Arcum from hate.

-Darksteel Forge: Find this second IF you have enough food to get Myr Turbine ASAP. Othrwise, get the Turbine. This is preferred because it keeps everything else safe from hate.

-Myr Turbine: Provides food for tutoring with Arcum.

-Nevinyrral's Disk: Half of the combo. BE CAREFUL ABOUT USING THIS, YOU CAN KILL ARCUM WITH IT IF Mycosynth Lattice IS NOT OUT.

-Mycosynth Lattice: Get this next. Tap Nevinyrall's Disk and obliterate your opponent's entire field (but not yours! Thanks Darksteel Forge). You've basically won at this point.

-Expedition Map: Allows you to tutor for lands. See the Lands to Tutor For section

-Mindslaver: Another win condition. Go get it once you have the other parts (see Combos)

-Crucible of Worlds + Wasteland : No non-basic lands for you! Also works with Ghost Quarter, Dust Bowl, & Tectonic Edge

Situational Arcum Tutors:

-Batterskull: Useful if you need a blocker (You basically get to fetch a creature)

-Elixir of Immortality: If you need something back from the graveyard, or not decking yourself once youve turn locked them.

-Eternity Vessel: Is your opponent slowly chumping you to death? Not anymore. Combo w/ Expedition Map for reliable land drops.

-Pithing Needle: Silences many opposing strategies (like many commanders, for example)

-Spine of Ish Sah: Can tutor for this at instant speed for instant destruction of any permanent. Good option to have.

-Thousand-Year Elixir: Need to tutor more? This or Minamo, School at Water's Edge both do the job (Depending on which youd rather tutor for)

-Tormod's Crypt: Opponent relying on graveyard interactions? Not anymore!

-Witchbane Orb: Leyline of Sanctity, but you can tutor it. Safety from some particularly hateful cards too (E.G. Target player sacrifices a creature)

Tutorable Lands (w/ Expedition Map):

-Minamo, School at Water's Edge: Lets you tutor multiple times per turn (if you have the food).

-Wasteland

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-Academy Ruins: Should be the first thing you tutor for, lets you reuse the Map.

I really appreciate burritochan for this great discription, my deck uses a few different artifacts but he certainly covered the bases well!

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Date added 9 years
Last updated 2 years
Key combos
Legality

This deck is not Commander / EDH legal.

Rarity (main - side)

13 - 0 Mythic Rares

41 - 2 Rares

26 - 1 Uncommons

8 - 3 Commons

Cards 100
Avg. CMC 3.08
Tokens Copy Clone, Myr 1/1 C
Folders Artifact Deck
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