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So this is my take on a wolf/werewolf tribal oathbreaker with Arlinn, the Pack's Hope   at the helm and Collected Company as our signature spell.

I'm not playing any of the older non-day/nightbound werewolves and the reason for that is you will have to play cards like Moonmist and Waxing Moon which do not work with the daybound and nightbound werewolves so I decided to just cut all the none daybound/nightbound werewolves and stick to just the day and night mechanic.

This deck has undergone a bunch of revisions and updates as it a deck I play frequently so I'm always tinkering however I have a section in the description which details every card that's been removed. I did have a list of added cards but I removed that since if the cards have been added that'll be in the decklist so there's no point in having it.

This deck is all about being as aggressive as possible while playing as little spells as possible in order to keep it night. It's why Collective Company is my signature spell and I play cards such as Lurking Predators, Defense of the Heart, Howlpack Piper   to cheat out creatures while casting as little as possible. The main wincon is just overpowering everyone at the table with big werewolves, cards such as Unnatural Growth and Avabruck Caretaker   really help make already big fatties fatter I love them.

Removed: Burly Breaker  , Harvesttide Infiltrator  , Domri, Anarch of Bolas, Vivien, Champion of the Wilds, Arlinn Kord  , Fangblade Brigand  , Neglected Heirloom  , Rhythm of the Wild, Avabruck Caretaker  , Village Watch  , Dire-Strain Rampage, Full Moon's Rise, Gruul Signet, Howl of the Night Pack, Yavimaya, Cradle of Growth, Tovolar's Huntmaster  , Unnatural Moonrise, Howlpack Resurgence, Devastation, Moonrager's Slash, Sarulf's Packmate, Worldly Tutor, Sylvan Library, Howling Moon, Gruul Charm, Blasphemous Act, Firespout, Luxior, Giada's Gift, Beastmaster Ascension, Duel for Dominance, Ground Assault, Kessig Cagebreakers, Atarka's Command, Lightning Bolt, Firespout, Fiery Emancipation, Destructive Revelry

These are just a list of changes I've made from the original build I made back in September 2021, I'm keeping them documented just encase I need to refer back to the changes for any reason.

Update 08/07/2022: I haven't updated this list in 7 months so a few changes I've made are likely not listed due to not remembering every card I've added and removed over the past 7 months but this is close enough.

Update 21/01/2023: Removed added list because there's no point in detailing every new card added since you'll see those in the deck list

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99% Casual

Competitive

Date added 3 years
Last updated 1 year
Legality

This deck is Oathbreaker legal.

Rarity (main - side)

5 - 0 Mythic Rares

18 - 0 Rares

10 - 0 Uncommons

11 - 0 Commons

Cards 60
Avg. CMC 3.18
Tokens Day, Human 2/2 G, Night, Wolf 2/2 G
Folders Wolf, Oathbreaker Finds, oathbreakers
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