@addaff thanks for your input, this is my first deck on this site so its cool to get some feedback.Ill try halving Radiant Fountain and Rogue's Passage and I have actually already bought x2 Sword of Feast and Famine cause its excellent haha.
I had a look at Homeward Path and Walking Atlas but I am fairly confident I wont need either of them.
As for Not of This World many of my creatures are over 7 power so I can cast for free and if not, I have Steel Hellkite and Golem Artisan to buff the 6 power creatures to 7 and essentially cast Not of This World for 2 mana which is still awesome. Also most of my friends have a lot of artifact removal, So ill probably keep them but ill see how it goes.
Do you know of any other non-tap grey mana activated abilities or 1 or 2 more useful lands to add? :)
July 27, 2014 10:55 a.m.
Not of This World won't say you from wrath type spells. Darksteel Forge might something to look into. One thing you are lacking is card draw and it all depends on preference. I know it goes against what are currently building, but Tinker is "fun" to play with. Sorry, I don't know of any more artifact creatures with non-tap activated abilities.
July 27, 2014 12:10 p.m.
addaff Im more worried about early game return to hand/exile artifact type spells, so darksteel forge could be too slow to get out and also not helpful against exile/return.As for drawing cards, I do think that this deck needs some. Any suggestions for colourless card draw? From memory there arent many options in the artifact category :/
July 27, 2014 1:09 p.m.
You're looking at Prophetic Prism , Chromatic Sphere + Chromatic Star , and the Pristine Talisman + Well of Lost Dreams . Solemn Simulacrum would be another option
July 28, 2014 1:56 a.m.
All nice cards but mostly just one use, they arent worth replacing anything in my opinion, if they were reusable I'd add them though.Thanks for your suggestions addaff :)
July 29, 2014 3:14 a.m.
There is a lot of stuff you can do with artifacts, but it requires color. There are cards like Barrin's Codex , Credit Voucher , Mind's Eye , Staff of Nin , Urza's Blueprints , Well of Knowledge , Howling Mine , and Font of Mythos .
July 29, 2014 12:30 p.m.
That's very helpful, ill have a look at prices for those too. Thanks.
July 29, 2014 8:25 p.m.
addaff hey do you think it would be worth taking out all lands except for Locus's and Vesuva and then adding Urza's tower/mine/power plant?
July 30, 2014 9:29 a.m.
No I wouldn't add them in. You would want to grab a locus or a vesuva over a urza land.
August 2, 2014 10:49 p.m.
Well, you could replace your lifegain strategy with Urza's lands. And I think Sigil of Distinction isn't that important for this deck. You could put in a Sol Ring .
August 11, 2014 2:57 a.m.
I play tested this a few times with my friends and I am quite confident that the life gain is an absolute necessity. We often play in groups so when I bring out a strong creature I become a target very quickly so I need the life to keep me in the game. Also sol ring is too expensive for me :/But good suggestion. Thank you.
If you have any other suggestions for good cards that utilise the spare grey mana that would be awesome, things similar to Golem Artisan Or just any interesting grey mana abilities that dont require tapping.
August 11, 2014 10:59 a.m.
Just a couple for now, if you've really got a lot of extra mana, maybe you could keep Naked Singularity (Ice Age) out for a couple turns. Could be effective in a multi-player game. Just a one-of anyway. Or I thought perhaps you might like Well of Lost Dreams (Darksteel).
August 11, 2014 11:38 a.m.
I do have Well of Lost Dreams And I may put it in, excellent suggestion!
Really need more options along the line of activated abilities that only use grey mana.
Once again, thanks for the tips!! :)
August 12, 2014 6:55 a.m.
Elixir of Immortality is a good suggestion, but I do actually use my graveyard a bit and I am also trying to avoid cards that don't take full advantage of the spare mana and don't require tapping, this would be a nice card to have, however putting it in would not quite be worth the space it takes up in the deck.Thanks though
August 13, 2014 8:42 p.m.
@griffstick I wouldn't be likely to replace much... but what would you reccomend for if I were to add only one or two of them?Other than Sol Ring
August 18, 2014 4:32 a.m.
griffstick says... #19
Azorius Signet Basalt Monolith Chromatic Lantern Gilded Lotus Grim Monolith Mana Vault Sensei's Divining Top (for draw power)Talisman of Progress Thran Dynamo
August 18, 2014 12:34 p.m.
I think my mana ramp is good enough at the moment, every game I play I seem to get plenty more than enough of it. Its just a matter of getting it out sooner... most of those cards are just too slow or only give one mana or are only useful once though.
Sensei's Divining Top is perfect but the card is way too expensive for me.The Well of Lost Dreams seems to do me okay.
I think at this point what I need is more activated abilities that I can use to take advantage of the grey mana ramp late game, mostly to make the deck more versatile and adaptable.
August 19, 2014 3:19 a.m.
Just trying to figure out if it's worth putting in Spellskite to deal with instants and anti-artifact.Advice would be greatly appreciated :)
October 6, 2014 10:17 a.m.
Non-tapping mana producing is difficult
I giveth thee MUDpost as an example.
Alternate forms of fetching and lands can be:
October 29, 2014 11:14 a.m.
Evee142 Thanks for the suggestions, i am actually mostly alright with my mana build at the moment... when i said "abilities that DON'T require tapping" i meant abilities of creatures or artifacts that USE mana but dont require me to tap the creature or artifact specifically so that i can use the abilities more than once per turn.
Appreciate the input though :)
October 30, 2014 1:46 a.m.
Spine of Ish Sah even if just sideboard is a must. Sundering Titan helps you shut down a TON of decks when you run no basic land types. would suggest Darksteel Forge , Platinum Emperion to keep you alive, and Ichor Wellspring or Kozilek, Butcher of Truth for draw =). Just ideas.
November 1, 2014 1:02 a.m.
Why don't you try voltaic key. It'll allow you to untap an artifact
addaff says... #1
I would split 2 & 2 of Radiant Fountain + Rogue's Passage . Sword of Feast and Famine would be hilarious to pull off. I would cut 1-2 Not of This World , because it sucks having them in your hand but no creatures on the board.
Since it is a casual deck, maybe one or two Homeward Path . If you find yourself mana heavy Walking Atlas would help.
July 27, 2014 2:05 a.m.