ARTIFACTURE - TRIBAL ARTIFACTS - BY URZA

Commander / EDH* EMPARAWR

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V 2.0 - A CLEARER PATH FORWARD —Dec. 30, 2018

This second version is primarily about removing all the secondary combos, in order to focus on the primary combo and making it as good, and as reliable as it can possibly be. So in that vein, I replaced all the old combo pieces, along with any cards that weren't helping the main combo go off faster or backing it up, and added in better versions of many of the cards, along with a great many artifact creatures that either have abilities that trigger upon entering the battlefield, or on death, so that every artifact creature that I play and sacrifice will be helping in some way, even in the short time that it is in play. So here are the many changes I made.

Cost as of 12/29/18 = 242.97

-1 Myr Matrix >>>> +1 Citanul Flute
-1 Memnarch >>>> +1 Filigree Familiar
-1 Thran Dynamo >>>> +1 Cathodion
-1 Mechanized Production >>>> +1 Aetherflux Reservoir
-1 March of the Machines >>>> +1 Back to Basics
-1 Hangarback Walker >>>> +1 Epochrasite
-1 Gilded Lotusfoil >>>> +1 Jhoira's Familiar
-1 Metalworker >>>> +1 Karn, Scion of Urza
-1 Rhystic Study >>>> +1 One with the Machine
-1 Tezzeret the Seeker >>>> +1 Tezzeret, Artifice Master
-1 Voltaic Construct >>>> +1 Summoner's Egg
-1 Chief of the Foundry >>>> +1 Skittering Surveyor
-1 Sharding Sphinx >>>> +1 Jace's Archivist
-1 Seat of the Synod >>>> +1 Island
-1 Halimar Depths >>>> +1 Island
-1 Buried Ruin >>>> +1 Island
-1 [[]] >>>> +1 [[]]