So here is a deck I have been messing with. I realize there are better cards out there but I am working with what I have. Also I am not a fan of running green spells in this deck. Anyways here we go, this is how you can win by turn 2 if the cards are draw n in your favor otherwise this deck can finish before mid-range takes off at you. This is how one of my games played out...It was amazing!

Opening hand:Polluted Delta, Springleaf Drum, Springleaf Drum, Ornithoper, Ornitopher, Retraction Helix, Jeskai Ascendancy.

Turn One: (Taken first draw Which was a Tormod's Crypt) Drop Land(Polluted Delta, dug out an Island), tap land and cast Springleaf Drum, Cast 2 Ornitophers, tap Springleaf & 1 Ornithoper for any color, and cast 2nd Springleaf.

Turn Two: Draw(Flooded Strand), Drop the Land & dug out a Plains, tap both lands and 1 Ornitopher with Springleaf to cast Jeskai Ascendancy, tap last Ornitopher and springleaf for blue mana to cast retraction helix on first Ornitopher. Jeskai triggers to untap both creatures. Cast Tormod's Crypt for free. Add your +1/+1 counters to both Ornitophers, use retract ability to bounce Tormod back to you hand and repeat. Goto combat and destroy your opponent before they realize they just lost that quickly.

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Date added 10 years
Last updated 10 years
Legality

This deck is not Standard legal.

Rarity (main - side)

18 - 0 Rares

15 - 0 Uncommons

17 - 0 Commons

Cards 60
Avg. CMC 1.59
Folders Kewl Decks
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