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Astral Plane (5c cycling Kyodai)

Commander / EDH* Cycling Theme/Gimmick

goodair


Sideboard


Maybeboard


Golos was banned, Scrapped all the maze's end support too, as it was already fairly fragile to pull off as my group sees a fair chunk of removal and strip mines. Without Golos, it's going to be near impossible outside of reshape the earth. Replaced the 12 gates with more cycling lands. Also replaced some colorless utility lands in favor of color fixing.

Currently testing Kyodai, Soul of Kamigawa. I've tried Garth One-Eye and never felt the need to play it or tap out to do so. There really isn't 5c option to run now as the other cards with etbs are too limited and have nothing to do with cycling, and I'm not a fan of Kenrith, the Returned King as he is more good stuff than have any cross synergy with cycling. From the games played so far, Garth has good utility but am not super satisfied with the swap, I miss Golos as the guaranteed Field of the Dead, color fixing to fix gates and cycling bad fixing, but most of all it's inevitability with astral slide. I rarely used his activated ability and would love if they made a new version that only grabbed lands.

Using the playable cycling cards, and support for discarding/drawing cards. A few good etb creatures for astral slide, the saga can be reset after flickering them as creatures back into their saga state. The cavaliers are AMAZING flicker targets! Deck is really neat when your setup, alot of lines of play, it can feel somewhat challenging as it can drag much undesired heat as you slowly grind people out!

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Revision 33 See all

(2 years ago)

+1 Behold the Unspeakable  Flip main
+1 Inventive Iteration  Flip main
+1 Kyodai, Soul of Kamigawa main
+1 The Kami War  Flip main
Date added 3 years
Last updated 2 years
Legality

This deck is not Commander / EDH legal.

Rarity (main - side)

17 - 9 Mythic Rares

66 - 33 Rares

13 - 12 Uncommons

11 - 10 Commons

Cards 107
Avg. CMC 3.90
Tokens Angel 4/4 W, Cat 2/2 G, Clue, Copy Clone, Dinosaur Cat 2/2 RW, Drake 2/2 U, Emblem Wrenn and Six, Golem 3/3 C, Illusion 1/1 U w/ Illusion Tribal, Insect 1/1 UR, Shark X/X U, Snake 1/1 G, Spirit 1/1 C, Spirit 1/1 W, Treasure, Zombie 2/2 B
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