Hi everyone! Welcome to the Hell!
This deck is clearly a homage to the cruelty of the Rakdos Guild. no combos, simply attack. The main purpose is to put the opponent under a constant and lethal pressure since the very first moments of the game, attack EVERY turn, since your powerful creatures won't be able to block in the most cases.
Let's give a look to the cards!
THE DECK: MAINBOARD
Gurmag Swiftwing
: That's what I'm talking about when I talk about Aggro! Enchant him with a Madcap Skills and it will become a little flying terror!
Temur Battle Rage: Nice finisher for a pumped creature, and nice protection if it's blocked (thanks to the first strike)
Simian Spirit Guide:Recently added, this creature is great. It's a solid mana boost and from the first turns can give me a great mana advantage. For example, I can cast a
Hellhole Flailer
on turn 2, or an attacking
Underworld Cerberus
/Master of Cruelties with Madcap Skills on turn 4. That's so sweet.
Hellhole Flailer
: If you play this, it must be unleashed. Attack, blocked, will destroy a creature if blocked, then sacrifice for 4 damage in da face.
Desecration Demon: One of the best flyer of the deck. It can attack on turn 3 with Generator Servant, and that's simply crazy.
Master of Cruelties: Try to deal with him on third turn, with the help of Generator Servant. Or with a Madcap Skills. That's ridiculously overpowered.
Underworld Cerberus
: Ok, it's a 6/6 for 5 mana. Good. It's extremely evasive. Great. It shuts down graveyard-based decks. What the.. Gives me back every creature died in the party when he dies. Seriously?
Titan's Strength
: Instant buff and free scry, great card.
Soul's Fire: In this deck it can easily deal 5-6 damage at low cost and instant speed.
Virulent Swipe
: Great 4 damage boost, removal for fat creatures on a blocked/blocking
Gurmag Swiftwing
(who cares if I block your 50/50 flying trampler with a little bat?), and great finisher.
Madcap Skills: makes my creatures evasive and with a great attack boost.
Generator Servant: Makes my game A LOT faster.
THE DECK: SIDEBOARD
Doom Blade: Simple and effective removal against most of the creatures. If the budget will permit, in the future I'll replace it with Terminate.
Mizzium Mortars: Say goodbye to tokens decks
Rakdos Charm: You know, this is THE side card. With two mana you try to can take care of Reanimator, Affinity, and it's simply a one-shot kill against Populate/Token decks. It's also a perfect combo with
Underworld Cerberus
!
Archfiend of Depravity: Great against weenie and tokens decks! and also, a 5/4 flyer for 5 is good.
PERFECT HAND #1 (THE FLAILESS VICTORY)
Hellhole Flailer
, Madcap Skills, Generator Servant, Mountain, Swamp, Mountain, Swamp
Turn 1: Swamp
Turn 2: Mountain, Generator Servant
Turn 3: land, sacrifice Generator Servant,
Hellhole Flailer
, Madcap Skills on
Hellhole Flailer
, swing with
Hellhole Flailer
for 7 (opponent: 13)
Turn 4: land, attack with
Hellhole Flailer
, if the damage dealt isn't enough sacrifice
Hellhole Flailer
for 7 direct damage. (7 combat damage + 7 direct damage = 14 damage; opponent: 0)
PERFECT HAND #2 (THE SWIFTWIN)
Gurmag Swiftwing
, 2
Titan's Strength
, Madcap Skills,
Assault Strobe
, Mountain, Swamp, then you need to draw a Mountain before the 3rd turn
Turn 1: Mountain
Turn 2: Swamp,
Gurmag Swiftwing
, swi(ftwi)ng for 1 (opponent: 19)
Turn 3: Mountain, Madcap Skills and
Titan's Strength
on
Gurmag Swiftwing
, swing for 7 (opponent: 12)
Turn 4:
Titan's Strength
on
Gurmag Swiftwing
,
Assault Strobe
, swing for 14 (opponent: 0) (you also have 1 free mana for another buff or something)
PERFECT HAND #3 (Turn 4 or 5 Win) (THE CRUEL WIN)
2 Generator Servant, Master of Cruelties, Soul's Fire, Rogue's Passage, Mountain, Swamp
Turn 1: Mountain
Turn 2: Swamp, Generator Servant
Turn 3: Rogue's Passage, sacrifice Generator Servant, Master of Cruelties, swing. If the opponent can't block, (opponent: 1); if he can, blocking creature will be destroyed, possibly leaving his field empty.
Turn 4: land, now you have multiple choices. If the opponent has 1 life, Soul's Fire and win. You can also attack if he can't block; if he can, attack (destroying the blocker) and play Generator Servant.
Turn 5: land, sacrifice Generator Servant, activate Rogue's Passage targeting the Master of Cruelties, (opponent: 1), Soul's Fire, win.
PERFECT HAND #4 (THE TAINTED WIN)
Gurmag Swiftwing
, Tainted Strike,
Titan's Strength
,
Assault Strobe
, Mountain, Swamp, Mountain (and a bit of SWAG)
Turn 1: Mountain
Turn 2: Swamp,
Gurmag Swiftwing
, attack if you feel it
Turn 3: Mountain, Tainted Strike,
Titan's Strength
,
Assault Strobe
on
Gurmag Swiftwing
, swing for 10 poison counters and win.
So, this is it! Thank you for the time you have put reading this! Any +1, comment or feedback is greatly appreciated, as usual!