DersitePhantom says... #2
Have you thought about using Mana Confluence rather than Orzhov Guildgate ? With 11 one drops, some black and some white, it seems like having turn one mana of either colour could be a big boon, and losing a couple of life over the course of the game shouldn't be a big deal for a deck this aggressive.
April 23, 2014 1:24 p.m.
GuyMontagz says... #3
Yeah, Mana Confluence is clearly better here. I will be sure to be picking up a playset (especially before shocklands rotate out)
April 23, 2014 1:27 p.m.
GuyMontagz says... #4
And Mutavaults would also be great here as well but I don't want to spend $150 on a playset of them if they might rotate out. If they remain in standard I'll pick them up during M15 or Huey block.
April 23, 2014 1:29 p.m.
Does orzhov charm work if Athreos isn't a creature yet? I really want to build an Athreos deck but I need a way to get around Deicide
May 7, 2014 11:50 p.m.
GuyMontagz says... #6
Athreos does need to be a creature unfortunately but given this is an aggro deck I can't imagine that that is too much of a problem.
GuyMontagz says... #1
I know that, it's not hard for him to turn on at all though. I would need only 4-5 creatures on the field for the god to be turned on. But once again I'm not too terribly worried about deicide like a mono blue player would be and I don't think it's worth splashing blue at all.
April 20, 2014 8:44 a.m.