Goblin! Goblins everywhere!!

This EDH/Commander deck is designed to allow you to use all the sac abilities of your goblins carefree as long as your commander Wort, Boggart Auntie is out to bring them back.

Build your massive goblin army under Krenko, Mob Boss and use his tokens to sac for the abilities or to bring in the powerhouse Preysiezer Dragon or Voracious Dragon with all those tokens to sac to it.

Need to empty a hand? sac some tokens to the Tar Fiend.

The dragons and the fiend aren't goblins you say? What if they die you say? That's fine, just play Warren Pilferers and bring them backk. Then sac Pilferers and bring that back with the myriad of cards that bring goblin CARDS back to your hand and yes I'm saying this to focus your attention on the Tribal Instants and sorceries in here that have the Goblin subtype like Tarfire, Boggart Birth Rite, and Fodder Launch to deal with those pesky indestructibles.

Drew cards like Intimidation, Rage Reflection, Goblin War Drums, or better still Eldrazi Monument first, keep your tokens and overrun your opponents.

"But DC, the monument makes me sacrifice every upkeep!" That's even better if you have Mogg War Marshal to put out. Just stack your upkeep triggers to sac him to the monument before his Echo trigger occurs which should be before Boggart Auntie's trigger. Not only do you get another goblin minion but you keep your monument and after that's done let Auntie put him back in your hand! Or just throw away one of the many MANY tokens you will undoubtedly make.

"But DC, I'm playing against another token deck and not matter how many I make, they make just as much or more!" While I doubt this since our boy Krenko doubles your goblin army every turn. but in that unlikely even then, buddy, Gruesome Fate is the card for you. Sit back and horde your goblin buddies to ward off your opponents until you have just enough, then BAM kill off all your opponents with one spell.

This deck needed a bit of revamp after Paradox Engine got ban in Commander. But I've since made adjustments to include a combo with Krenko, Mob Boss, Magewright's Stone, and Unwinding Clock. That's right! What if I told you that I could tap Krenko on everyone else's turn and twice on my own?

Don't have the one measley mana? Just make sure you have Skirk Prospector out and sac a gobby.

I know this doesn't have a Sol Ring or a lot of mana rocks in it, but I think with it only being somewhat bi-color and mostly red, my land situation is fine.

Very much open to suggestions. However, please don't start listing off shock lands and fetch lands and dual lands and other ridiculously priced cards. I pride myself on this deck being pretty cheap yet effective.

Yes, I know Squee wouldn't be bad and I'm sure there is SOME combo that can be done with everyone's favorite Kiki-Jiki, Mirror Breaker, but there are plenty of other cards I'm sure you'll love watching go to the yard and come back over and over again.

Things I'm considering are that this deck doesn't have any real board wipes or artifact destruction, and zero planeswalkers.

Also, I could think of a few cards that might not fully serve a purpose other than quick turn one or two plays (Goblin Glory Chaser and Spike Jester to be specfic). Or even the weaker turn three plays like Goblin Sky Raider, Krenko's Enforcer, and Goblin Chariot. So if you can convince me that something is a good swap out for those (mana rocks or other things) that aren't super expensive, let me know what you think!

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96% Casual

Competitive

Date added 7 years
Last updated 4 years
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

3 - 0 Mythic Rares

17 - 0 Rares

26 - 0 Uncommons

26 - 0 Commons

Cards 100
Avg. CMC 2.98
Tokens Goblin 1/1 R, Goblin Rogue 1/1 B, Morph 2/2 C
Folders Handmade, Edh ideas
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