When I saw
Nexus of Fate
, I immediately remembered my old
Beacon of Tomorrows
deck which was an absolute killer back then. Here, we have a card does the same job for one less, so naturally I sought to build upon the same concept. The only problem is that it doesn't work.
Beacon of Tomorrows
worked because I employed cards like
Wayfarer's Bauble
,
Sky Diamond
and card:mindstone as accelerants; and
Azami, Lady of Scrolls
,
Remand
, and
Accumulated Knowledge
for draw power. Looking at the Standard card pool, the draw power is significantly less capable, and efficient mana acceleration is non-existent. Because of this, I decided that a dedicated combo deck is not feasible. To make
Nexus of Fate
work, I built a hybrid deck: a primary control engine with a combo finisher.
The power of this hybridization is that
Nexus of Fate
addresses two traditional weaknesses of control decks: limited damage capacity and library exhaustion. Unlike the old card:Upheval +
Psychatog
decks which couldn't deal with an opponent once they reached about 40-50, Nexus allows us to take down an opponent even if they gain a mole of life (I actually saw that number being named once). Also, extended duels work to our advantage since exhausting the library is exactly what the deck wants to do.
One important point needs emphasis: unless it's the only card remaining, there has to be some kind of engine. Without one, casting Nexus every turn does nothing.
Search for Azcanta
,
Teferi, Hero of Dominaria
, and
Daring Saboteur
all achieve this. This way, casting Nexus without creating an infinite loop should yield significant card advantage such that allowing our opponent one more turn won't matter.
Any time you build a deck, it's good to imagine this scenario: you're on the draw and your opponent opens up with
Mox Jet
,
Dark Ritual
,
Cranial Extraction
, and names your Queen. What do you do? Granted these cards don't exist in Standard but
Syncopate
does, along with other means of taking out our primary win condition; the question remains. For this occasion, the deck needs to be capable of dominating the table without
Nexus of Fate
and killing the opponent in the process.
Based on testing results, I appear to have achieved these goals.