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Azra Oddsmaker

azra is a really fun general. having so much card advantage in rakdos just feels amazing.

the most important thing for this deck is to stick a 1 or 2 drop almost all of the early drops in my list have some sort of evasion so getting them to connect is easy. if she makes it to combat the fun begins, as long as you have one creature to keep your hand growing your second one becomes less important so feel free to toss them away for two new cards. lands are another great thing to toss on your first combat with her in play. once you untap turn 4 you already have a significant card advantage, and you will most likely have some madness cards in your hand ready to further that advantage.

fyi

  • the only time you don't want to play Azra on turn three is if your holding a card like Undying Evil and you are worried about her chance of survival.

  • try not to sandbag your many removal spells they are there to clear the way.

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Date added 6 years
Last updated 2 years
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

1 - 0 Rares

7 - 1 Uncommons

61 - 9 Commons

Cards 100
Avg. CMC 2.58
Tokens Eldrazi Horror 3/2 C
Folders All pauper edh decks
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