Bad Moon Rising v2.0

Modern* Ebonite08

SCORE: 16 | 23 COMMENTS | 6909 VIEWS | IN 2 FOLDERS


Adjustment # 3 —Feb. 9, 2012

Okay, took Huntmaster of the Fells  Flip and slipped him into my Sideboard. Yes, it is a wonderful card, and that is the reason I am keeping it around. If I find a very heavy spell-ridden deck, that is a extremely useful card. But it is a card you want to keep flipping. By playing Immerwolf, it is pretty clear I want my werewolves to stay werewolves as long as possible. Mondronen Shaman  Flip is coming in because once Immerwolf is out, that is definitely a hesitant reason to draw any spell card. Plus a 5/5 is nothing to dismiss. I am keeping Garruk Relentless  Flip in because he is a wolf-generator. Once he flips, that is a wolf-with-deathtouch-generator. Very epic thing. Young Wolf is a great blocker, but I need a more aggressive deck if I am going to get competitive with this. I slipped Kruin Outlaw  Flip out because while double blocking is amazing, being able to snipe with Daybreak Ranger  Flip makes the switch worthwhile. Also new to the line-up is Wolfbitten Captive  Flip. Yes, when he flips it becomes a very expensive card, but the +2/+2 makes it possible to keep him alive until turn 2 with most 1-drop spells. At that point, damage is damage. Going to test this out, see what works and what doesn't and keep things rolling.